Capcom Fighting Collection

Capcom Fighting Collection

Jok'Xan Jul 9, 2022 @ 11:45am
Question about Hyper Street Fighter II and Old Sagat
Sooo in HSFII we can choose between all the version of street fighter II

Normal for World Warrior

Champ for the Champion Edition

Turbo for Street fighter II turbo

Super for The New Challengers

and SUPERT for 2X
Am i right?

What's the point of picking Old sagat like in this video :

https://www.youtube.com/watch?v=1k7zFT5VCxQ

I just want to understand since it's seem confusemed for me .

Thanks for sharing the knowlegde :D
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Showing 1-4 of 4 comments
DenjinAkira Jul 9, 2022 @ 12:57pm 
Its because Hyper Street Fighter II O. and ST characters had some marginal balance changes, including O.Sagat. For Eg, some chars cannot store super anymore and some can do reversal supers. IIRC O.Sagat in HyperSFII got fireball nerfs, so if you want the induce the true bullet hell experience on your opponent, you need to hold start when selecting Super as the video suggests
Last edited by DenjinAkira; Jul 9, 2022 @ 1:02pm
Jok'Xan Jul 9, 2022 @ 4:33pm 
I thought the "old sagat " in 2x was the sagat from New Challengers ><, ty for the reply
Belva Company Aug 23, 2022 @ 6:21pm 
By holding Start then selecting Super, you select the Super Turbo Old version of a character. Some of them like Sagat and Fei Long can cancel more of their normals.
Falkentyne Sep 14, 2022 @ 12:42pm 
Originally posted by Jok'Xan:
Sooo in HSFII we can choose between all the version of street fighter II

Normal for World Warrior

Champ for the Champion Edition

Turbo for Street fighter II turbo

Super for The New Challengers

and SUPERT for 2X
Am i right?

What's the point of picking Old sagat like in this video :

https://www.youtube.com/watch?v=1k7zFT5VCxQ

I just want to understand since it's seem confusemed for me .

Thanks for sharing the knowlegde :D

Old Sagat is "technically the original Super Street Fighter 2 version of Sagat, but this is based on the original Super SF2 Turbo machine, as Hyper SF2 was hit with a bunch of nerf bats on several characters.

However there is a slight difference between picking "SSF2" Sagat" itself in this game, and "Old" Sagat, which is equivalent to "Old" Sagat in the original Super Street Fighter 2 Turbo.

The SSF2 versions, while having all of the main capabilities of the "Old" Versions of the Super Turbo iterations, cannot cancel many of their normals or other special abilities that they could in their Super Turbo versions. In other words, the SSF2 versions play exactly like the SSF2 versions did on the original SSF2 machine.

The "Old" versions gained some of the normal and animation canceling abilities that the "Super Turbo" versions had, while still retaining their SSF2 move set, so this was a straight up buff compared to playing the vanilla SSF2 versions, while not having the reworked moves and Super meter from ST.

Note: I distinctly remember something about "SSF2" and "Old" Sagat, or possibly JUST Old Sagat, being nerfed in Hyper street fighter 2, while "Old" Sagat in the original Super Turbo arcade machine was just completely OP (e.g. he had his old Champion Edition recovery speed for his fireball), much like "CE" Bison" used the nerfed version of Bison that was in the Japanese CE and newer PCB versions, rather than the lolstomp Bison on the release USA versions of champion edition.
Last edited by Falkentyne; Sep 14, 2022 @ 12:46pm
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