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Game Popularity (Ranked)
Platform: Steam (PC)
Sampling Date: 6/27 20:40 EDT (17:40 PDT)
Format: [Title], [Number of players], [Ave.LP(1-10)], [% of +LP players]
My Online Experience so far
I only played a few hundreds ranked matches this week, no casuals, with a colorful Switch Pro controller. Gold rank and Diamond rank are now filled with veterans holding stick/hitbox controllers on their hands. Some are well known pros. Looks like CFC has been accepted by those who've been playing VSav/HSF2 over a decade. This game is creating an online gathering place where old veterans are reuniting. Weird, but pretty good prequel for new kind of fighting game scene I guess.
CFC has one weird feature "Manually refusing to fight against opponents". I didn't think this is a good feature, but it's magically working. It really feels like I'm being in a local arcade. Depending on the time of day, strangers come to challenge me and go away. Some are very tough. Small number of people are rotating to face me to kick my butt. Everyone gets to know who they are facing with. Once the person recognizes me as a tough or cheap player, he avoids wasting his quaters on me for the day. When nice match happens, we just have 3 straight matches boosting our ranking LP. VSav and HSF2 have some profoundly unbalanced characters. These brutal games requires unwritten community rules to be played nicely. Interestingly "Refusing to fight" feature is making up for the shortcomings. Of course it's not fun to get refused all the time eventually but it's now a part of the game. And for that reason, I found Puzzle Fighter is really nice game to have XD
My Online Experience
Population growth in ranked lobby slowed down by roughly 50% compared to a
previous week. HSF2 still has high-skilled veterans flowing in constantly so HSF2 matches are all sweaty in any rank. Most Vsav veterans have been isolated in Platinum/Diamond. As the result, Vsav matches became easy up to Gold rank if you know how to play your character correctly. Vsav2 feels like a casual because people there still trying to learn Vsav2. I have no idea why they tend to use Lilith though. Gem Fighter players are now suffering from unbalanced characters. Puzzle Fighter is always fun. RedEarth/Cyberbots has a few interesting individuals who sits on ranked lobby all the time.
on Steam you need to be running 240hz to drop it too 1.25 frames of input lagg
https://twitter.com/kimagreGaming/status/1542163514210430976/photo/1
https://twitter.com/inrash/status/1544916555728883717
Game Popularity (Ranked)
My Online Experience
Population growth in ranked lobby has slowed down by 25% compared to a previous week. HSF2 this week was booming due to a certain pro streaming every day. Most matches I got were on HSF2, new comers are all skillful. So the matches are still sweaty in any rank. PuzzleFighter/GemFighter/VSav play like casual lobby. RedEarth/Cyberbots games are now really hard to find. Oh, and I recently checked PS4 ranked, the population on PS4 is twice the size of Steam. I can't check numbers on Switch version but I think Switch has much more than that.
also where are you finding the player numbers from ? the daily average is 130 players spread across all 10 games according to Steamstats.
I've read the blog again, I think you are correct he's also showing 240Hz output gives 3 frames advantage on HSF2. It's strange though. In general, yes, 240hz can give players 10ms~20ms (=1 frame) input advantage over 60Hz. But not 3 frames (=50ms). If this is really happening, I'm going to buy new 240Hz monitor for sure. This is big on FPS as well.
And about the numbers. I'm taking these numbers from in-game ranking boards. This game has no crossplay, so Steam only. I'm giving these numbers because we can't see any meaningful activities from Steam Chart. With these numbers, I can say as a fact that HSF2(ranked) game alone had 161 new players this week, and the high-ranking players were hyper active on this game. Meanwhile Darkstalkers(ranked) had 22 new players and most players were inactive. RedEarth(ranked) was still being played despite of its smallest player base.
From my experience this week. HSF2 is the most popular and active. Most ranked matches were happening on Vsav/Vsav2/Vhunt/HSF2. Average waiting time was less than 1 min with those game. On the other hand, I didn't see other titles being played much.
HSF2 ranked-lobby was more active than ever. Competitions among top 20 seem to have settled finally. Now, 7 out of top 10 players are known pros/veterans/streamers. HSF2 also had a good flow of newcomers. Vsav is active as well. But, except for HSF2, numbers of new players have dwindled. We can now say Red Earth, Cyberbots and Darkstalkers1 ranked-lobbies are mostly empty. Some games won't be having new players soon until next Steam Sale or a major update.
Growth is almost the same as this week. Gem Fighter appears to be unpopular now. HSF2 is most popular. Only Vampire games and HSF2 are well played but from my experience the average waiting time was 2~3 minutes that was longer than last week.
Even growth of HSF2/Vsav halved this week. Other games don't have much new players anymore. I think evo did this XD. HSF2/VSav matchmaking was a bit slow but was working (waiting time 1~3min).
Seems about the same as last week's growth. HSF2 is the most active.
HSF2 at high level is super active because of streamers.