PowerSlave Exhumed

PowerSlave Exhumed

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Sinatar Aug 15, 2021 @ 9:47am
Mid level saving?
The original release of powerslave EX (and the console originals) had no in game saving, which made the levels with lots of platforming (ie most of them) incredibly annoying. Will this add saving?
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Showing 16-30 of 46 comments
Skidrow Nov 19, 2021 @ 10:23am 
Originally posted by Muckelchen:
I think every old school fps should have quick saves.

Well, but to be fair nether the original PC nor the original console versions have quick save. :>
Last edited by Skidrow; Nov 19, 2021 @ 10:23am
Muckelchen Nov 19, 2021 @ 10:28am 
Why does that matter? So you are saying a remaster is not allowed to add comfort features?
Skidrow Nov 19, 2021 @ 11:12am 
Originally posted by Muckelchen:
Why does that matter? So you are saying a remaster is not allowed to add comfort features?

Don't guess what someone might have ment. That rarely goes well.
I have not expressed an opinion. I mentioned a fact.
Last edited by Skidrow; Nov 19, 2021 @ 11:13am
Flpstrike Nov 25, 2021 @ 11:02am 
Originally posted by midori:
Originally posted by V I D A L:
I hope not. Quicksave ruins games and makes any challenge trivial. I've never played the original, but whichever save system was in the original, I hope it remains exactly the same like they did with Turok.

Add a mode without quicksaves and call it super badass mode, done

I like this idea, and it should be a option, it never hurts to have more options
入人λ³Vicגスℵ Nov 30, 2021 @ 5:56pm 
Originally posted by V I D A L:
I hope not. Quicksave ruins games and makes any challenge trivial. I've never played the original, but whichever save system was in the original, I hope it remains exactly the same like they did with Turok.

Originally posted by Middy:
Originally posted by ZeppMan217:
The challenge of running through the entire level again? The level you just went through?
No, the level you just failed at. Now you get to rethink your strategy.

News flash - you can choose to not do quicksaving if you want an extra challenge; just like you can do no-deaths if you want to, simply by closing the game and deleting the save after you lose. That, or Night Dive may add an OPTIONAL mode with no mid-level saving if they CHOOSE to do so.

Your obscure, odd preferences dictated by sub-optimal 1990s cheap consoles with no memory cards should not be dictated to any PC player who has always had a hard-drive in their unit. Games have had quick saves since Doom in 1993.

Challenge has nothing to do with it. True challenge is in gameplay; not inane limitations caused by hardware manufacturers not wanting to spend money on memory.
Last edited by 入人λ³Vicגスℵ; Nov 30, 2021 @ 5:58pm
Originally posted by midori:
call it super badass mode, done

Is that you, Randy?
Stoibs Jan 30, 2022 @ 5:25pm 
Any response on this from the devs?
Will make or break my decision to buy, honesty.

I can't for the life of me understand the mentality of the gatekeeping crowd who wants to take choice away from players when they can just... opt to not use it themselves :spazdunno:
Literally never a good argument for omitting quicksaving.
gobbins Jan 30, 2022 @ 8:30pm 
Originally posted by Stoibs:
Any response on this from the devs?
Will make or break my decision to buy, honesty.

Checkpoints are dotted throughout levels. The levels themselves are all relatively short anyway. Hope that helps!
Last edited by gobbins; Jan 30, 2022 @ 8:34pm
Stoibs Jan 30, 2022 @ 8:37pm 
Well, better than nothing I guess :steamsad:
Still not ideal. Don't suppose there'll be a demo so we can see how forgiving or unforgiving these are situated?
gobbins Jan 30, 2022 @ 8:41pm 
I'm afraid a demo is not planned, no. For what it's worth, they're fairly placed, and those who want a harder challenge will be catered to :)

Personally speaking, a lot of the difficulty in the initial console release (PSX and Saturn) stemmed from its archaic controls of having to hold a button in to manually adjust your vertical aim, making platforming sequences rather cumbersome. With a more standard control scheme in place, a lot of the frustration is removed.
Last edited by gobbins; Jan 30, 2022 @ 8:58pm
Stoibs Jan 30, 2022 @ 9:05pm 
Oh alright, you make a good argument about the console>PC reduction in difficulty just from the archaic control side of things. :steamthumbsup:
gobbins Jan 30, 2022 @ 9:10pm 
Hope you enjoy the game! :steamhappy:
Anonym Jan 31, 2022 @ 1:12am 
Originally posted by Creamy Elephant:
Hope you enjoy the game! :steamhappy:
Why do you have icon for already owning Exhumed next to your name? Tell us your secret.
Chocos Ramabotti Jan 31, 2022 @ 2:18am 
Good news I believe a lot of players overrate quicksaves. Guess I will definitely buy this game
Choccykit Feb 2, 2022 @ 5:45am 
Guess what? There is a checkpoint system in the game, but, in the options you can choose to turn it on or off. My source: one of Nightdive's Devs https://twitter.com/Rocket_Pan_/status/1488686882640650242/photo/1
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