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Zgłoś problem z tłumaczeniem
Ah.. im not shocked to hear this. Thank you for the note.
It's automatically setting the resolution to 4096x2160 at 30Hz. This causes black bars on the left and right of the image when playing a game.
Please allow us to choose the resolution and refresh rate while in game mode.
https://www.gamingonlinux.com/2022/07/steam-deck-beta-gets-scaling-for-external-displays-new-qpreviewq-testing-branch/
No option to change resolution or refresh rate.
"Yup! Update was pushed at the beginning of the month. In game mode, you can go to a game's Properties page (from the Steam Library) and under General, you can set the target resolution for either when using an external display or all the time. If setting it for an external display, the external screen resolution will be capped to what you configure. The screen resolution will still be the default in handheld mode.
Here's an article on it: https://www.gamingonlinux.com/2022/06/steam-deck-now-lets-you-override-display-resolution-for-games/
No more hacking for custom resolutions in Game Mode!
The only issue with this solution so far is the Game Scope (performance graph tool) is not affected by the custom resolution. If you configured a 4k screen to use 1080p, the Game Scope will use the native resolution and be tiny. This is minor at this point."
https://youtu.be/UZKBSf3aLf4?t=11m57s
What they did fail to provide was a way to force output to 720p while plugged to a 4K TV so that it can perform as promised despite the screen supporting higher resolutions than its performance target
Their original design for FSR was meant to bring internal rendering from lower than 720p to the target 720p resolution wirhout looking horrible like a plain upscaling, so games that the Deck would normally not be able to play at 720p with reasonable quality became playable at 720p with reasonable quality... it was unfortunately also kicking in automatically to bring 720p to 4k (a much much heavier task) when plugged to FullHD and 4K external screens
IMHO they took to long to fix this in Gaming Mode, considering the underlying pieces of the linux system have been perfectly capable of changing the screen resolution to lower than the supported max on a given screen, for years (including on the Deck in Desktop Mode)
All this to say the title of the video might be a bit misleading, because OF COURSE the Deck isn't "fit for a 4K TV", because it is meant for 720p... it should at least be able to output to a 4k TV, but not fit
I'll have to try this later but i came here with the same feature request.
Same thing happens when using an OG Skull'n'co Jumpgate (FV16) - it forces a 4k30 output when the jumpgate can do 720p60 or 1080p60 so having the option to choose would be good. I'll try setting it per game to see if it helps later if my monitor/tv detects it as 1080p/720p or if it will stick to 4k30.
Would be nice to see some movement on this, but the UI scaler is definitely helpful, but changing that alters the icons on your desktop in desktopmode fyi (i returned to desktop to find some icons had gone off the screen and had to connect in a mouse to be able to scroll down to get it back up haha).
This doesn't seem to work for non steam games.
Also for people who have gotten it to work in desktop mode.. How? When I try to use a controller in Desktop mode on any game.. The controllers stay in "Desktop" configuration, and no buttons work, except for start... which is just keybound to escape.
You're right that they never promised anything, however our issue isnt with 4k performance specifically.. its with the ability to force a specific resolution (4k or not) with a specified refresh rate while in gaming mode.
try this out... https://www.gamingonlinux.com/2022/06/steam-deck-now-lets-you-override-display-resolution-for-games/