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Such a system is impossible to implement in SteamOS because games offer little to no way to change their settings externally. Before designing how the UX, you gotta design the technical foundation.
This would be an overarching feature as described, simply replacing the config files as the global setting is changed. The game itself is irrelevant, it would just be replacing the files necessary - perfectly fine in most cases, doesn't even need those files to be in a readable format, just need to know where those settings are located so that the files can be swapped
Yeah I acknowledged that some games would be very difficult, maybe even not possible. Any kind of user submitted config would obviously be able to swap out multiple files where necessary instead of just one. Scripting of some kind may even be possible to do more complex swaps, but that would be up to devs.
Add API to send resolution changes to the game and have it react, like how Switch does it when you dock/undock it