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It uses almost no power.
Why would they have to give up 16gb of space?
Would it need to store the entirety of RAM though and not just what is currently being used?
It doesn't make sense that it would store the entirety of RAM if it all isn't being used.
At least for Game-Mode, obviously in Desktop Mode you can do whatever you want, such as the 6GB. But when that issue happens, it's on you. As for Valve, it would only make sense for the SWAP to be how much the RAM is for the device.
Possibly this could be a thing on the SD 2, as long as they don't offer a 64GB device again. Hopefully the next iteration will be 256GB+.
I'm not saying manually set the size, I'm saying why would it store the whole size and not what is being used automatically.
It's hard to think that computers with 32GB or 64GB of RAM are just making a file that big instead of the amount being used at the time of hibernation. It also wouldn't keep that file permanently since a new one is created when hibernation is initiated.
I'm not see mention of the size, only the fact that it snapshots the RAM at the time.
I hope Valve can include suspend-then-hibernate as a out-of-the box feature.