Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
As an extreme workaround, you could create a second Steam account to sign in to the Deck with, and use library sharing to play games from your main account. untested but I assume it would work and solve your issue, though for obvious reasons I can't say I'd recommend it
Library sharing already does this same thing normally anyway (which is why I'm not surprised that the Deck behaves this way) It's annoying as hell, but the best thing I've found to do is always keep the deck in Offline Mode whenever I don't need it to be connected.
this is super annoying. i should he able to access my games on my devices, especially when im under the same roof. I'd understand a bit more if I was trying to play the same game on multiple devices, but they're two completely different games.. thats ridiculous
Put the deck in offline mode, problem solved.
Family share gives you a 5 minute grace period timeout if you boot a 2nd game. Your scenario should do the same from suspend mode. That is enough of a grace period to sort it.
Running the deck in offline mode isn't a good solution as cloud saves are often desired.
Cloud saves get resynced when going back online.
In the use case I outlined in the OP, there is no notification. There is simply a disconnection.
I did not create this feature request looking for a workaround.
Additionally, save files are a thing
Steam Deck has only been a thing for a few months. Putting a PC to sleep while it's actively running a game is brand new to me. Especially if I'm also already running a game on another PC when I wake up the first one. Usually, that other system would be an entirely different platform. Hell, even the Steam Deck doesn't have any issues when you do this with a non-Steam game.
So what you're saying about offline mode doesn't solve the problem. It just replaces it with a worse one (having to manually toggle offline/online mode to download pre-cached shaders and patches).
Doesn't matter if it's new to you. It is a restriction that has been in place since Steam started because of how licensing and digital products work. This isn't something that Steam can just change. This would require them to renegotiate contracts with every major publisher in the platform.
Good luck trying to convince them that you aren't account sharing by allowing one account to run multiple games on multiple machines simultaneously.
I am having a problem playing games that I bought, and you're telling me good luck convincing Valve to solve the problem? Whether I get booted instantly or after 5 or 10 minutes is up to Valve, not some licensing agreement that predates my hardware.
And the Steam Deck (and thus this problem) is brand new. Anyway, we're done, buddy! Go find someone else's feature request to troll.
It isn't trolling just because you don't like the answer.
You request has been posted multiple times, each time has gotten the same responses because of the same reason.
Use the search function.
being unhelpful and standoffish for no good reason when you aren't even being minorly inconvenienced is certainly less than chill
it stands to state that adding a notification to the Deck before getting booted would be helpful while not compromising Valve's vision with their current measures, and restating it where such restatement isn't disallowed only helps bring attention to the issue.