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There was another thread where someone actually posted a study with graphs(which had to include projections after a point) that showed it could be beneficial but it also outlined a good amount of other factors that could cause issue, the main one being heat. While a battery does heat up with charging, modern batteries control this with how much they allow for the charge. The big issue they pointed out was charges that allow "super charging" which a lot of batteries were not made for(when it was first coming out) and would horrible degrade them.
I'm trying to remember the year the study came out but I don't think they really used any type of software or hardware that a lot of(now modern) devices have the regulate the battery. For example, the Deck has a regulator for the battery and we don't know exactly what it does or if because of it, a charge limit isn't needed.
I have been using laptop PCs such as IBM/Lenovo ThinkPad and LG gram, which have a mode that limits charging (around 50-80%) for battery life.
In fact, I prefer this feature.
While technically replaceable, the batteries are not easily removable, so having such a mode is desirable in scenarios where you are indoors playing for long periods of time with the power connected or using dock mode.
However, I am not sure if this feature can be implemented from software for the current Steam Deck. Power control is closely related to the hardware and the behavior may be unchangeable. However, even in that case, we hope to see such a feature implemented in the next generation of Steam Deck......
This feature is highly desirable if left plugged in all the time. This has been common knowledge for an extremely long time that keeping a battery above 80 percent for prolonged periods is keeping the battery essentially in a high stress environment. People arguing against that can easily research the science themselves.
If you're using the device all the time while it's plugged in it will be generating heat as well as the battery hovering above 98 percent while trickle charging. There is simply no argument.
The steam decks battery would remain more healthy if you could limit the charge instead of it remaining in the high 90s for prolonged period.
This goes for any lithium batteries. Your phone, tablet and laptop are all the same story also.
SlowMango seems a little childish and arrogant. Maybe they use their steam frequently at high charge and want to believe there's no way there could be a healthier option for the battery either way SlowMango seems either biased or simply immature.
Limiting maximum charge capacity would be a fantastic feature. I hope it gets added soon in an update.
Funny how those statements are made invalid. I have countless devices, Samsung, Apple, PSP, Vita, drones, phones and development boards that uses lithium ion and most of them including my GPDWin2 and GPDWin3 ends up with a bloated battery stored and used in a 24/7 23 celcius air-conditioned room. Clearly some people don't even entirely understand their own devices.
Kudos. The know-it-all suddenly becomes unsure.. Hilarious..
echo 90 > /sys/class/hwmon/hwmon4/max_battery_charge_level
as root and it will stick around and stay that way even when the deck is off or asleep, as it directly talks to the deck's onboard microcontroller that handles the charging, so mine is always limited to 90%. They will probably put in a setting in steamos itself but just thought I would say it's possible right now to have a battery charge limit if you don't mind running the 3.5 prerelease.
Nice! I've found using the powertools plugin for deckyloader works OK while Deck is on, but in sleep or power off mode it still charges to 100% when plugged in, even when I've set it to charge to 70%
I'll wait until the stable is out before updating, am looking forward to kernel based solution
Great news!