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Steps:
(0: Forget any paired Joy-cons. Connect them to a Switch and check for updates, just in case)
1: Pair a Nintendo Joy-con.
2: Attempt to pair the other Joy-con.
Result:
Steam Deck crashes and reboots, showing an update progress/verifying installation screen. The first joy-con powers down, remaining paired to the deck as a single controller. The second joy-con STAYS ON and shows 2 indicator lights, as when used as a second controller on Switch, but cannot control anything. ETA: Further testing shows this to be less consistent than I thought. Upon crashing, the controllers can do any number of things, but most common appears to be going back to the "attempting to connect" light pattern.
And this NES Classic Controller issue seems similar, potentially identical:
https://steamcommunity.com/app/1675200/discussions/1/7529517456178957154/
Everything is identical for me. The problem exists both in game mode and in desktop mode. Today I tried to install my old SSD on which the old version of SteamOS was installed, the problem was not detected. Then I upgraded to 3.5.5, the problem appeared...
The only time that it didn't reboot was when I connected to them and they didn't get configured together as one controller. I'm guessing the bug is somewhere in the code that treats two joy-cons as a single controller.
Does Valve not do regression testing before sending out new releases? This is extremely shoddy that it doesn't just fail, but the whole system resets.
You can connect several left or several right ones at the same time.
It seems to crash on the second joycon.
If you want to help test patches, you can. Joycons issue seems like a kernel bug.