Steam Deck

Steam Deck

_tsuyuuuu Nov 17, 2023 @ 2:22pm
Connecting Joycon L via bluetooth crashes & restarts deck on 3.5.5
On beta, preview, and Stable 3.5, connecting my left joycon by BT consistently makes my Deck crash and restart
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Showing 1-6 of 6 comments
auroragazm Nov 20, 2023 @ 1:18pm 
same
ЧЕЛИОС Nov 21, 2023 @ 3:58am 
Originally posted by _Nagashii:
On beta, preview, and Stable 3.5, connecting my left joycon by BT consistently makes my Deck crash and restart
Bro, I also had this problem after upgrading to version 3.5.5. If you connect two or more original Joy-Con's, the SteamDeck goes into reboot. I checked on different SteamDeck, they go into reboot.

Same issue reported here:
https://steamcommunity.com/app/1675200/discussions/1/7529517456180917746/
bigstatik Nov 21, 2023 @ 9:31am 
Same here.
olegr Nov 23, 2023 @ 5:13am 
same issue on 3.5.5 and 3.5.7
MOOMANiBE Nov 23, 2023 @ 9:36pm 
Having this problem as well on the latest steamOS but with my right joy-con. Suspect I may know part of the reason.

If I forget all controllers from the bluetooth menu and then pair my left joycon first and then my right, the steam deck instantly shuts off and reboots.

However, if I pair the problematic right joycon FIRST instead, something interesting happens - a single joycon (r) is paired and visible in the bluetooth menu but TWO entries for joycon(r)s show up in the controller menu. Both seem fully, and simultaneously, functional and can have different settings from one another.

After doing the above, pairing my left joycon second causes the L/R to merge into a single joycon L/R, but one extra stranded Joycon(R) remains and continues causing weird duplicate inputs because it's being treated as an upright and sideways joycon simultaneously.

My guess is that the crash from pairing the (R) after the (L) is caused by the duplicate entry; perhaps it's trying to merge both of them with the (L) simultaneously? Who knows. Anyway, this is the behaviour I've observed.
Last edited by MOOMANiBE; Nov 23, 2023 @ 9:37pm
olegr Nov 24, 2023 @ 1:32am 
Originally posted by MOOMANiBE:
Having this problem as well on the latest steamOS but with my right joy-con. Suspect I may know part of the reason.

If I forget all controllers from the bluetooth menu and then pair my left joycon first and then my right, the steam deck instantly shuts off and reboots.

However, if I pair the problematic right joycon FIRST instead, something interesting happens - a single joycon (r) is paired and visible in the bluetooth menu but TWO entries for joycon(r)s show up in the controller menu. Both seem fully, and simultaneously, functional and can have different settings from one another.

After doing the above, pairing my left joycon second causes the L/R to merge into a single joycon L/R, but one extra stranded Joycon(R) remains and continues causing weird duplicate inputs because it's being treated as an upright and sideways joycon simultaneously.

My guess is that the crash from pairing the (R) after the (L) is caused by the duplicate entry; perhaps it's trying to merge both of them with the (L) simultaneously? Who knows. Anyway, this is the behaviour I've observed.
same happening for me as well. also i observed that crash is happening every time when second joycon connects(randomly) with 2 or 3 green lights on it's side(indicating that it's for 2nd or for 3rd player)
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Showing 1-6 of 6 comments
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Date Posted: Nov 17, 2023 @ 2:22pm
Posts: 6