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报告翻译问题
Still having the issue with Yuzu, but it gets progressively better with each daily Yuzu update. Still will randomly freeze up and cause a full system reboot. Strangely enough, Yuzu seems to run better in desktop mode, which makes no sense to me.
https://www.reddit.com/r/SteamDeck/comments/182o9sl/fix_random_reboot_verifying_installation_355/
Can somebody test it out? I'm currently AFD.
UPDATE:
Tried this trick with my Deck, selected the 4GB option. Sadly no dice, the two games Im interested in still suffer from freeze and reboot.
I just did it. I never increased the UMA Buffer previously because I thought it was dynamic, but I set mine to 4GB in the BIOS and so far the crash hasn't happened. I've only tested it on a couple games in the past 20 minutes, but so far so good! I'll update if the issue comes back.
After a crash and reboot, I noticed in the performance settings, the manual GPU rate was set to 1000, which I did not set to that low. Immediately after I changed it back to 1600, it set itself back to 1000. This was still in the settings menu, not in-game via the overlay. It did this multiple times before finally sticking with the 1600 I set.
I then tried to play Skyrim, which was giving me the most crashes, and had no issues.
Until Valve releases an updated firmware that fixes this bug, try manually setting the GPU rate and give it a minute to make sure it adheres. Make sure it doesn’t change with specific game profiles for added measure.
Gamescope crashing and 200-1040Mhz bugs should not be the same.
200-1040Mhz is probably issues with cpu time. The 200-1040 Mhz bug can be related to the audio issue.
Gamescope runs pretty much hosts the whole the game itself. The bug above should not cause crashing.
I remember my update from 3.4->3.5 game causing caused by Anti cheat not being updated. I had to delete a few files to tell Steam to reinstall the anti cheat.
My mistake. I thought Gamescope only handled those performance settings, as well as the overlay. Gamescope may still have something to do with the crashing, at least in my case, as when I enter desktop mode and check the crashed process viewer, the only logs are for Gamescope, and they coincide with when I experienced the crashes.
When the application crashes, it also crashes gamescope. You should publish the bracktrace of it.
It should dump what calls it was running.