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Only thing I could find to fix it so far is to plug in my charging cable...
Same here bro. That is the only temp fix is to plug in charger and leave it in.
e.g. Overclock, Undervolt, opened the back, etc.
This could happen if the battery voltage fluctuates, not enough to turn the device down, but enough for the O.S. to pickup.
You could also try to put it in storage mode then remove it:
- https://help.steampowered.com/en/faqs/view/69E3-14AF-9764-4C28
- https://www.ifixit.com/Guide/How+to+Enable+Battery+Storage+Mode/149962
The support tech i spoke with walked me through all these steps before sending me to the community for help. I changed my SSD day one with my deck. That was over a year ago this issue didnt start until the 3.5 update. And you are correct the battery is fluctuating I caught it a few times last week. When the false notification shows up saying my battery is 5% when its actually at 80%+ I looked at the battery level before it changed and it was showing red 5% then flipped back to 86%. No clue what is causing this. All i did was update my deck.
I wouldn't be surprised if it were a hardware fault but I think the bug could have been also introduced with the beta client.
I do notice that the temp go to 85 degrees but they said its just normal
I was running my deck docked in 3rd party dock with 3rd-party 45W PSU. At the same time I played some demanding games like Horizon Forbidden West etc. The thing I noticed at the time was that the charging time on the performance overlay was in thousands of hours under load, but at the time I didn't think nothing of it. So now when I wanted to play on battery power I had the low battery warning and sometimes the deck shutdown on me.
My theory is that the 2 cell steam deck battery wasn't charging properly while I was playing games in the dock because I was using the charger with the same specs as the original for the dock (15V 45W) and since I added a dock with Ethernet, USB and HDMI output power consumption went up and the decks charging circuit was under powered under full load. To be on the safe side I upgraded to 100W power brick for the dock (Note: that the 15V should be rated at 100W as most of the chargers have 100W output power only at 20V.)
Regarding the battery itself it needed multiple full discharge and full charge cycles until the issue went away (till cells got somewhat in balance). Basically I discharged battery playing some less demanding games or leaving the deck in BIOS screen and after it was empty left it for few minutes until I plugged it back in. When deck was charging I left the deck powered off.
Not sure if this helps anyone, but this was my experience and theory on how the battery got to this point.
The issue is not fixed... also you should stop playing those games where this happens until Valve fixes this issue as this is deteriorating battery health.
And I think that now I know what is happening... So long story short... I was recording a video with the performance overlay on for the support team and I managed to reproduce the issue in Pacific Drive multiple times (even the random shutdown). When I spliced the footage together I noticed that sometimes when this happens the consumption from the battery is well above 200W (let's just take into account that we don't know the refresh rate of this value so it might be higher).
So if anyone is interested here's the explanation/assumption on the issue I provided to Valve support today as well.
When playing some games the power consumption might spike (or even hold for a bit) to something that is above the rated current of the Battery and the Battery Management System living in the lipo. In BMS you have multiple protection functions so the Li-Po does not expand or catch fire one of them is short-circuit/over-current function that might get triggered when the deck is under that much load explaining the random shutdowns without warning. Another thing is that when you are drawing that much current from the lipo the voltage drops and that explains the battery warning... Meaning when the deck is under load spike you get a warning and when the load spike ends you get the old reading.
This means that there are no limits in firmware/kernel to prevent this, the deck should limit the TDP or throttle untill the load drops when under battery power. Also another interesting thing is that it's able to consume above 200W... If I'm not mistaken then the decks TDP is 15W.
P.S: Sorry for my tech rambling
To be completely honest I don't think that Valve is investigating (or paying enough attention) to this issue as each ticket response was from a different person and when I provided the logs/recordings and screenshots it felt like nobody looked at them and after multiple responses just thought "Ok, truck it... Send the deck in for RMA"