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I had one where the game just crashed and took me to the steam dashboard without the sound / lingering video.
I’ve rolled the OS version back and I’ve been playing for approx an hour without any issue. I’ve also raised a case with Steam as I don’t want to pin the issue as the OS and find out in a few weeks it’s actually an issue with the device itself.
Valve needs to fix this asap.
I tried that, didn't work for me unfortunately.
This sounds oddly familiar to the same problems i had way back when i first got the steam deck. Support then suggested that i turn off the updated fan controls which actually solved the problem.
Unfortunately this setting doesn't seem to make a difference this time, regardless of whether it's on or off.
I believe Elden ring has an anti cheat. I am trying to remember how I fix this issue upgrading from 3.4 -> 3.5
You have to delete certain steam files which does not become deleted when you reinstall the game. After you delete it and relaunch it, Steam will reinstall the anti cheat scripts which would fix the issue.
Edit: Found the thread
https://steamcommunity.com/app/1675200/discussions/1/3877093063232646398/
Thank SargeCQB if it fixes your issue.
Then, just a few hours ago, I plugged it into the dock (the official one), and I got a terrible quality display, and my wired Xbox controller was not working anymore. Then I restarted the deck, which should have initiated an update of the dock.
After the restart, nothing, not even the video signal is working.
So now I can't even plug it into the TV.
Do you know if this is also due to the recent deck update?
Thank you.
You can reset the APU. Some internal settings might got changed.
steam://openurl/https://www.reddit.com/r/SteamDeck/comments/ywc7jb/troubleshooting_guide_for_all_users/
You can check whether the tv is connect.
find /sys -name "edid"
cat /sys/..../edid
into a bin file. Load it up into any edid viewer to see if your tv is detected.
It might show up in sudo dmesg.
you have to do this once every restart, then it works fine again.
very odd that you have to do this on the most generic controller around, such stuff should work without such nonsense.