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Directional Pad - Requires Click Off
1 - release press
2 - release press
3 - release press
4 - release press
Click = Add Action Layer - Soft Press. Increase soft press threshold to avoid accidental clicks.
Layer
Directional Pad - Requires Click On
X - regular press
Y - regular press
A - regular press
C - regular press
Click = Cleared from Parent
Touch - Remove Action Layer - Release press
Going to try this later. Does this require beta branch?
The only things that need to be included are:
* I need 5 buttons, so I think it needs to be changed to a virtual menu. This probably breaks the "click required on/off" portion?
* I need to add additional commands to each button. I need to press/tap to move the cursor to a screen position and then press the button.
When you click into the layer there can be a problem where the touch menu fires once, but doesn't fire with subsequent presses. You can work around this with release presses.
Layers have been buggy for years, in particular when using virtual menus. If you need 10 different inputs, it would probably be better safer to have all the commands in one menu on the default set.
You can do extra commands for each button, that won't be a problem. You can add a fire end delay to the move cursor position and a smaller fire start delay to the button you want pressed after the cursor is moved.
Nested menus are also an option. Just make sure you only have one action layer open at a time though.
I didn't say to make each trackpad one button?
What I was saying was what to do for EACH button, as in do what I replied for X/1, then for Y/2, then for A/3, then for C/4, etc. Not the entire trackpad. I fully understood the issue, you just didn't understand my reply.
You can also use a radial menu (although I don't really like using them THAT much, so I haven't set one up on the deck, but I doubt it'll be much different than the steam controller)
Does the radial menu have the same bugs as a virtual menu?