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Vsync : off
Resolution : 1280 x 800
Maximum FPS : 60
Ray tracing : off
Anti aliacing : fsr2
Fsr quality : quality
Dynamic resolution scaling : on
Sharpening : high
Screen space ambient oclusion : off
Screen space reflection : low
Motion blur : off
Blur : on
Bloom : on
Depth of field : on
Chromatic aberration : off
Vignetting : on
Light shafts : on
Camera lens effect : off
Nvidia hairworks : off
Number of background character : medium
Shadow quality : medium
Terrain quality : high
Water quality : high
Foliage visibility range : medium
Grass density : medium
Texture quality : high
Detail level : high
On Steam Deck I set TDP Limit : 15watt and Manual GPU Clock : 1600mhz
Are you on Steam Deck LCD or OLED?
Just my two cents, I’d recommend to tweak your settings and check temperatures again (I’m on OLED and not an expert, so take this with a grain of salt):
- Keep Updated Fan Control „Off“
- In launcher switch to DX11 game version instead of DX12
- Display Mode: Fullscreen
- Vsync: Off
- Maximum FPS: Unlimited
- Anti-Aliasing: TAAU
- Sharpening: Low
- Screen Space Ambient Occlusion: SSAO (or „Off“ if you prefer performance/fps over atmosphere)
- Screen Space Reflections: Low
Set all quality/detail settings to „Medium“ (Shadow Quality and Grass Density to „Low“ if necessary) as a starting point and tweak these settings while using Steam Deck‘s Frame-Limiter to find your preferred quality/performance sweetspot (e.g. 40fps for performance or 30fps for quality).
How’s performance and temperature? Still around 90/100°C while having acceptable ambient temperatures? In that case I’d consider something’s wrong. That said, from here on you could also try to do further efficiency/performance tweaks on TDP-Limit and GPU-Clock. For TDP-Limit try for example 12/11/10 Watts to find the lowest „stable“ setting. If it comes to GPU-Clock, my experience with Witcher 3 on my OLED (with a 30fps quality setting) was that there wasn’t a noticeable difference for me. Other experiences and games may differ.
* Enabled Updated Fan Control: Off
* Quick Action Menu
* FPS Limit: 30FPS / 60Hz
* TDP Limit: Off
* Manual GPU Clock: Off
* In Game Setting
* Display Mode: Fullscreen
* Maximum FPS: Unlimited
* Anti-Aliasing: TAAU
* Sharpening: Low
* Screen space ambient occlusion: SAAO
* Screen space reflection: Low
And the rest are the same as the previous settings.
I got a temperature of around 65°C - 72°C, But after I noticed, in my opinion, TAAU is a bit worse compared to FSR2 in terms of visuals, so I changed some settings again:
* Anti-Aliasing: FSR2
* FSR Quality: Quality
* Sharpening: High
* Screen space ambient occlusion: Off
* Screen space reflection: Low
And the temperature ranged between 65°C - 72°C.
Then the next day, I did another test in an area with quite a lot of NPCs, in the "Nifligard" city area I got a temperature of around 69°C - 75°C, and the temperature would rise again to 78°C - 86°C at night when there were some guards carrying torches, after that the temperature would drop again to around 72°C.
Is the cause of the heat I experienced earlier because I set the TDP Limit to 15 watts and the Manual GPU Clock to 1600MHz?
Because the graphics settings are almost the same as my previous settings, there are only a few settings that have changed such as:
* Updated fan control: Off
* TDP Limit: Off
* Manual GPU Clock: Off
* Maximum FPS : Unlimited
* Display mode : Fullscreen
This is probably part of your the problem.
Specially if you charge the deck while playing.
Check how much performance you are getting out of that and consider leaving it to the O.S. to control.
Limit FPS to some number, even if 60. I normally go for 45, it is a good compromise.
I'm still new to PC gaming, and I still have a lot to learn. I thought that setting the TDP at 15 watts and the GPU Clock at 1600 MHz would improve performance, but maybe that's what's making my Steam Deck overheat
If you don't know what you're doing, why touch it? Would be a shame to break the thing.
With „TDP Limit Off“ the TDP Limit of the Steam Deck’s APU is maxed out at 15W by default, so by limiting (lowering) the TDP you’re not aiming for performance but for efficiency (battery life, lower temps…). Give it a try with Witcher 3 and finalize your performance/quality settings first. Afterwards play and stroll/fight/ride around in some performance heavy areas (Novigrad for example) and lower the TDP-Limit until you notice any performance dips (the overlay can help here), add 1 or 2W as a buffer and you should be fine.