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to upscale you need a low resolution input, and a higher resolution output.
a game's own upscaling can only go up to whatever the game's resolution is set to because that's what it has set as the maximum resolution it can output, so you have to have a rendering resolution lower than the game's resolution to get upscaling.
system upscaling(the option in the steamdeck sidemenu) takes the game resolution as input, and can bring it up to the system resolution(which steamdeck i think can do up to 4k if the connected screen supports it, but is 1280x800 on the built in screen)
your example works because system upscaling takes it from 1280x800(game resolution) to 1920x1080(system resolution).
game upscaling could do that jump too, if the game is configured to render at 1280x800 but run at 1920x1080.
game upscaling tends to be better because it's tailored to the game.(use a native resolution HUD with upscaled 3D for example)
system upscaling is an alternative that works on anything, but doesn't have optimizations for the specific game content.
Ah this explains it, see my steam deck is set to only allow a game to go up to 800p, but the system resolution is gaming mode is 1080. So in wow, while resolution is 800p and rendering at 100%, the FSR from gamescope is probably scaling to 1080p due to system resolution. Good explanation. I'll say this though, I do think Steam Deck's system FSR works amazing, you'd think the game was running on 1080p even though it's set to 800p, I definitely think it's somehow superior to the internal FSR of WoW as I've tinkered a lot with that too and didn't find the fidelity as impressive.
In game settings state it's running in 1280x800, in game render scale is set to 100%. My steam deck is set to allow all games to run at 1280x800 at most from the steam deck settings. My system though, connected to a monitor, is set to 1080p. When I launch the game, the game is blurry due to running in 800p while using a 1080p monitor, but when I use the gamescope FSR, it looks perfect. In-game FSR is turned off and set to point. I don't know man, like I said in a previous post, I think the Deck's FSR somehow makes it look better. Maybe someone else can verify if there is a difference in quality between the one the game has vs steam decks own FSR.
In this case 1080p
FOR EVERY GAME:
Steam-Settings-Display-Maximum Game Resolution
FOR ONLY SINGLE GAME
Game Page-Wheel Icon-Properties...-General-Game Resolution
Set resolution for internal and external display / toggle ON allows game render higher resolution than decks own display. This helps some games with poor/no antialiasing
(good bad example GTA4)
Didn't know there were game specific settings for resolution we could do, good tip thanks!