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Not gonna happen.
The Steam Deck uses a custom AMD apu solution.
The motherboard is proprietary,
The APU is proprietary,
The RAM will be soldered in.
Only the Internal SSD/NVME will possibly be user replaceable as it has been confirmed to use a 2230 M.2 slot (smallest NVME form factor)
It'll be a return to valve/vendor for repair system.
You quoted the OP's entire post, but apparently didn't read it.
Do that, and return with a better comment.
Love when people pull apart someone elses comment yet they themselves add nothing to the OP's actually thread.........Maybe follow your own advice and actually contribute to the thread????
OP- Part of the problem is warranties. Companies are preventing users from changing parts themselves because some owners actually make things worse rather than fix an issue. Look at phones. Years ago you could easily pop the battery out where as the vast majority of phones batteries are not user replaceable.
Don't get me wrong I'd much rather repair something myself if I could but I understand that from a business perspective it's safer if they do it to ensure it is done correctly
Now back to the part why it being a PC is relevant. We have seen quite huge leaps in the past few years espeically from AMD which is the partnered company on this topic. I would assume that in two years or even later no one will even think about getting their device repaired rather than picking up a new one as I suppose that they will improve, adapt and overcome many issues this first attempt will have. So in two years when your warranty dies out you will see a Steam Deck 2.0 or even DIY Steam Decks or maybe a modular one... everything is a guessing game here.
To sum things up. In the timeframe where it is relevant repairing should not be an issue at all.
What should I contribute? Should I repeat what the OP clearly wrote, only in baby-talk?
I guess I have to, because even you seems to have just skimmed it:
1. OP's suggestion is to have the device designed so the user can replace the parts most likely to fail through normal wear (joystick, buttons), without opening it up.
2, This could be done by designing the device so these parts can be replaced from the outside.
for example:
The current design will cause the problems you hint at.
Joysticks and buttons will break out of warranty, so people will have to open it up and try to replace these parts themselves.
If the Steam Deck is really successful, then we might see the small phone repair shops (the type that offers to replace a screen while you wait) offering this service. Let's hope...
The reason we're not likely to see something like this is that the device is already designed.
Valve is not going to go back to the drawing board and redesign something they have already started selling. (And it would have made it more expensive if they did it.)
I meant contribute to the thread not paraphrase OP. You picked at another users comment whilst adding 0 to the thread. That makes you just as bad if not worse and you look like a troll deliberately looking to pick a fight so I called you out for it. If you want to pick at someones comment at least ADD to the thread
This is about modular design that makes things easy to replace and repair so units do not become unusable within a few years. This is about making it just marginally harder than replacing unsoldered switches on a mechanical keyboard.
Did you ever short out your keyboard or burn your house down doing that?
Did you even break or damage your keyboard/phone doing that?
Do you actually believe the words that come out of your mouth? If someone's so incompetent that they can't swap out a modular component without breaking their entire system I will be amazed if they can even turn it on and get it working
Like this seems really cool but not being able to easily repair it or replace components is keeping me away from it. I don't want a $600 paperweight after 2 years.
If Valve doesn't hinder parts and tool manufacturers in providing proprietary parts, equipment and the necessary schematics to independent repair shops and individual customers, I don't see concerns in terms of long-term repairability.
Amen.
In an ideal world, we could do that, but integration and miniaturisation helps making devices smaller, more powerful and more efficient. It's not that I would want to desolder a damaged chip or something myself anyway, I want the person I trust with my device to do the work for me at a fair price once it's out of warranty.
The inability to even have professionals have devices repaired due to nonavailability of parts, tools and schematics is a concern for many products across many industries. I can absolutely recommend you, and others, the videos by Louis Rossmann (https://www.youtube.com/user/rossmanngroup). It's a bit dry sometimes, but it's absolutely worth watching if you want to understand the scope of this issue from the perspective of a computer repair professional.
Louis Rossmann! <3
Was finding him damn whiny at the beginning but ended to love his work lol. So much fun to discuss with him during his lives too.
R&D - simply designing removable parts would mean custom ordering parts that aren't industry standard. Drives up the price, naturally pushed on the consumer. This product is being sold as low as possible to drive store sales and pull consumers away from consoles / other handhelds.
Average-user - The average consumer is not smart (see: dumb). They will find a way to completely break the product resulting in a higher return rate regardless of serviceability. I work in the repair industry, you'd be surprised how such a simple task can be messed up so badly by someone.
End result - just send it back to Valve for service. Not great for the tech savvy user but there's a reason that, outside of PC building, you just don't see this granularity with parts in the industry.