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Edit: Figured it out. For anyone else who uses Steam ROM Manager; in desktop mode just open up the Steam ROM Manager, add your Wii U games using the CEMU - Native parser, and voila. Then, in Steam in desktop mode, just delete your old CEMU - Proton collection if you no longer want to use that. Cheers.
Edit: if you are like me, that didn't touck Emudeck in a while, open it and reinstall Cemu (appImage verdion will appear as a new app installed). Use that version when you select a game (if you use ROM Manager, you can choose only add the non proton versions directly)
SteamOS 3.6.20
Emudeck with very old Cemu (via proton). Because once I lost my saves when updating.
So I solved the controller issue this way:
- saved my game saves 🙂
- update emudeck. So Cemu. And the version is now the appimage
- I kept the default settings
- controllers didn't work on desktop mode
- but it did on game mode
- About the performances issues. It was due to graphic pack hacks. All you need to do is to re-enble everything that you used before.
Graphic pack for performances :
- from desktop mode
- run the Cemu of emudeck (icon should be on the desktop)
- "Options' from the top menu
- then "Graphic packs"
- "Download lasted community packs"
Then depending of your game you have some hack to enable.
For BOTW :
- tick "workaround"
- workaround > CPU specific -> choose everything that is Vulkan
- tick "graphics"
- Mods > FPS++
Just wanted to say thanks. This inspired me to get this working. It took a few tries because it was all set up by Emudeck. Once I got the native app image set up with emu deck and added to Steam properly the controller worked...mostly fine. It was a few weeks ago but I think I may have had to launch cemu directly game mode to get the controller set to the correct virtual input.
I wanted to seamlessly swap between the steam deck and xbox controller but for some reason the default was set to the steam deck controls only.
I know a few people have mentioned performance issues but I haven't seen the same problems mentioned after enabling the same graphics packs as before like FPS++/
https://www.reddit.com/r/EmuDeck/comments/1gfu5kw/cemu_do_not_recognizes_controller_on_steam_deck/
It seems that the old versions of Emudeck used a non native version of CEMU.