Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Not really indicative of much there. Other consoles are also on the used market in high numbers.
On Ebay:
Playstation 5 console - 13,000+ current listings, 15,000+ sold/completed
Xbox Series X console - 4,200+ current listings, 5,400+ sold/completed
Nintendo Switch console - 9,700+ current listings, 16,000+ sold/completed
Steam Deck - 1,100+ current listings, 4,200+ sold/completed
So if selling used is an indication that people don't want it and are deciding to get rid of it, this might suggest that more people are keeping their Steam Decks than not, compared to other systems.
More importantly you forgot to take the PRICE into consideration what these used devices get sold at. The steam deck has a significant price decline, unlike the other devices, PLaystation, nintendo switch, apple, these devices have all a very stable price.
looking at the used market is useless to figure out anything, the Deck is not sold worldwide and the only way you are going to get it if you don't live where the Deck is sold is to literally look for "Scalped" units outside Steam.
Also if I can add something actually relevant to this discussion, if you are thinking about getting a Deck you either do proper research or lower your expectations, I got mine very early and was okay even if I had to use it as a cheap desktop docked and running Windows and was suprised that Linux improved a lot and just 1 game I cared wasn't running (Tarkov) and now I only use the deck to play anygame and have close to 3k hours.
just don't get the Deck and expect something easy if you plan to use only Multiplayer games or Modded games, but If you treat it as a console and just run known "Working" games you find on protondb.com you will get a good experience OOB and you won't even need to go to desktop mode once
My own experience has been the opposite. Literally every game I've tried to play on it has worked flawlessly, excepting two, and one of which had the same issue.
Specifically, Splinter Cell Chaos Theory needs a DLL and ini fix for controller triggers to work (this is also an issue in Windows), and Mechwarrior 5 Mercs needs a VC runtime package that isn't automatically pulled, has to be manually installed with Wine or Protontricks.
Other than those two, only one of which was sort of a Linux issue, everything, literally *everything* has worked perfectly for me out of a ridiculous number of installed games, and emulation of retro consoles via Emudeck has also been without issue.
From my perspective, you are eliminating many games that do work well on the Deck. I played several hours of Two Point Hospital using the touch-pad and had a blast. I also play Dorfromatik, Islanders, Train Valley, Summer House and others from time to time.... Some of those default to gamepad controls but I actually prefer the touch-pad controls for those on the Deck.
I do agree that some of the FPS titles can be an issue if you've only played those in the past via keyboard/mouse. I will say you can tweak the Deck controls so much that you can make those playable as long as they are non-PvP FPS games (i.e. slow down the response curve on the right slick for look/aim).
I played a bunch of Apex, a lot of Boomer-shooters that are usually tough as nails with Gyro as mouse with no Aim assist and could pull stuff I would never have though was possible in the early days of using the Deck
the biggest upside is how you can get the same sensitivity in any game since it's linked to flick sticks and you just have to calibrate it to get it to do a 360 while the most problematic thing to do is something like keeping angles on Counter strike, if you pull the triggers too hard or fast you will bumb the aim a bit, probably making you lose the engagement