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I assumed so but I consider it an issue when they kind of redownload every day? Even for games verified and unverified it seems to be every morning 20/50 games will just update like this. I assumed it was cause my harddrive was so full or either as you say the small update or the cloud refreshing but yes it's not a issue for me just very random
Thanks for help
I believe everyone playing on Linux via Steam Proton are actually contributing to this shader cache. Any time someone generates new shader cache in a game without it, it gets added to the total shader cache, which you'll then download later.
I will say that after 3.5, the shader cache downloads aren't nearly as big as they used to be.
That's really cool. I quit pc gaming in 2019 and came back to I with a deck and honestly it's the most hassle free experience I've had in years. I was always having never ending issues with Windows and getting wound up. It's incredible what valve have done with this thing. Having such a blast playing my library anywhere
I would probably recommend enable GPL pipeline on non CPU bottlenecked games
https://www.gamingonlinux.com/2023/05/mesa-graphics-drivers-23-1-0-out-now-with-radv-gpl-enabled/
You do not need to download shader cache since this pipeline compiles fast.
usually very small, but also sometimes huge... no man's sky and warframe are multiple gbs
the size isn't even really the issue, it's the distribution. there is no reason for these updates to happen every day, unnacceptable tbh