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Both PC and Deck must be in desktop mode, with nothing else running and the Deck must be plugged in.
https://steamcommunity.com/discussions/forum/1/4030223998574748931/
One is installing Decky and installing the cloud sync applet, signing into a cloud service, and syncing between PC and Deck using OneDrive or Google Drive.
The other way is on Desktop Mode, in a flat pack app (from the discover store) called FreeFileSync, and that one you set a directory on the system and one on a cloud service like Google drive or onedrive.
You might need to move files manually once they are in the cloud on the other device you want them on. I do this for Retroarch saves.
But if you can just get "Settings->Downloads->Game File Transfers Over Local Network" to work with no internet connection then I think the steam deck will act as a download peer these days.
It is possible - just a regular SFTP transfer[decovar.dev], which comes out of the box on SteamOS (as it's just a GNU/Linux distribution). The configuration procedure isn't very user-friendly though.
No need to install any additional software on Steam Deck itself, but you'll need an SFTP client on your PC.
There is no such requirement in case of SSH/SFTP, it will work just fine in Gaming mode too.
And backup/restore feature within steam desktop, which packages up your game and then you can take the files and restore.
Via power.
Here is the actual Steam Support page for how it works
https://help.steampowered.com/en/faqs/view/46BD-6BA8-B012-CE43
Boot your Steam Deck into Desktop mode and launch the Steam Client (in normal mode, not using big picture).
Go to Settings and change the local transfers setting to either "Only my own devices" or "Only my friends". Then save the settings and restart Steam.
Do the same thing on your other PC (the setting is bi-directional; meaning it applies for both transferring to other devices and from other devices).
Then you just have to make sure you're on the same LAN and both systems are in Desktop mode, connected to power, and the games being transferred are up to date.
Installing games on my Steam Deck from my Desktop PC works in Gamemode; but trying to use the local game transfer from my Steam Deck to my Desktop PC doesn't work when the Steam Deck is in Gamemode, but works fine when booted into Desktop mode with the desktop Steam client launched.
I haven't done this going in that direction in a bit (at least not since they released SteamOS 3.5.5+ for the Steam Deck so it is possible that has changed and they just haven't updated that doc yet. But the last time I tried it on SteamOS 3.4.6 which was shortly after they launched the Steam Local Network Game Transfers feature (back in March or April iirc?) it didn't work.
Which version/build is it?
Did they add these options in the Gamemode settings? or do you need to boot into Desktop mode on the Steam Deck and enable local transfers, then it works in Gamemode?
I don't have my Steam Deck handy and like I noted I haven't tried it going that direction since around 3.4.6 (or it might have been 3.6.8). Obviously it is something I'd definitely expect Valve would eventually implement as a default option, at least as set to "for all of my devices", since this is something that is not only an improved experience for Steam users but it can substantially reduce the bandwidth requirements for Valve.
I'll have to test it again when I get home. If that is the case then the OP doesn't need to do anything other than plug in their Steam Deck to power, leave it booted up, and ensure it is on the same network as their Desktop PC.
Anytime I want to use my deck in desktop mode I just fire up anydesk and control it from my desktop, and any time i need to transfer files from one or the other you select the files and hit copy (ctrl+c) and then there's an icon in anydesk's window to transfer the selected files.