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This thing was really not ready for launch...
Are you on the current stable branch? At least for me, the virtual keyboard does not automatically launch any longer and I need to manually launch it when I need it.
That being said, it's pretty clear that Valve have been focusing on the Game Mode experience as that is the majority of their users. Doesn't mean Desktop mode won't get any better, but it's not the main focus.
Try clicking into any chatbox in any game, the onscreen keyboard will come up no matter what.
And I think you're letting Valve off the hook a bit too easily here. They are literally selling a product, namely the Steam deck dock, that focusses on using the deck with external screens and peripherals.
If you're selling this product, you should make sure your device can actually handle external inputs properly.
If it's a Steam game, Steam likely needs to update their API. Basically, Steam has been telling game devs they need to be able to launch the virtual keyboard. It's likely the API cannot (today) tell the difference between Game Mode and Desktop Mode.
https://partner.steamgames.com/doc/steamdeck/recommendations#Input
Nope. There is a priority for everything. Nothing gets done "in one go". That's not how IT works (and I've been in various roles in IT from coder, infrastructure, security, etc for a LOT of years).
But I also know that no QA dpt. worthy of their title would ignore a bug like the onscreen keyboard popping up when a real keyboard is connected. This isn't a complex corner case.
This is a very straight forward scenario for anyone using their deck with a dock, and playing an online game. This is inexcusable, and Valve just didn't give enough of a ♥♥♥♥ because they wanted to launch this thing no matter what.
We're basically all Beta testers, and that's sadly par for the course in the games industry.
Game mode user here, and even without a keyboard—which I still use—and playing largely with the controller, it's abysmally terrible. The virtual keyboard isn't what bothers me. What bothers me is that an entire, full, black screen pops up and I'm forced to type into this ludicrous textbox the OS generates when I just wanted to type in the in-game chat. It's off-putting to the point that it makes multiplayer games unplayable. I could live with having to manually close the keyboard, if my actual keyboard is hooked up, everytime.
But this ******** textbox crap out of the stone ages makes it impossible to chat in games with people.
Input bugs are a combination of political and config hell. Everyone has their own idea about what should be a no brainer idea, but nobody is willing to spend the effort to talk to other people and agree what should be done.
Yes, the agree what should be done is more important than the solution itself.
The solution is simple...
Yours truly, senior game programmer coming up with brilliant solutions like this every day.
There is a current security hack being used with USB drives right now. They make them appear to the OS as keyboards which stops A/V solutions from scanning them.
So yeah, keyboard detected, don't use on screen. And if you are one of the 0.0001% that wants to use a fishy device that shows up as a keyboard while it isn't, just use the keybind to bring up the virtual one, that's what it's for.