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If by "uni" you are referring to "university", then focus on your studies. Steam Deck can wait.
It's really not all that hacky, unless you specifically want to do things it wasn't really made to do, like emulation or third party stores. (Even then the community has made some of this stuff very simple and straightforward.) The average user can be very happy just sticking to Steam and the thousands of Deck Verified titles for a very solid, console-like experience.
The "research" required is really just a reality check. If you buy a Deck to play "Fortnite" play any unsupported game unless you either install Windows or stream it, you're going to be disappointed. Just like someone who buys a Playstation to play "Halo" will be equally disappointed.
Edit:
Seems like someone is sensitive to the mention of "Fortnite". I did not intend to trigger this user by mentioning that unspeakable game. My intention was to use it as an example of a popular game someone might want to play, only to be disappointed when they buy a Steam Deck for that purpose.
I love how you just 100% made everything up in your post, just to then sounding smart by refuting it. Nobody has said a word about Fortnite.
I'll happily give you some examples, all things the deck was "designed to do".
1) Hook it up to a dock, even the official one. Then start using a physical keyboard, or even a bluetooth keyboard, doesn't matter. The second you want to type something in any game, the onscreen keyboard will come up, no matter what. Because the smart Valve designers couldn't see a reason to let people deactivate that feature - even when a real keyboard is connected.
2) The onscreen keyboard can create all kinds of glitches, but most annoyingly in my case, it increases the input delay from my external controller, a Switch pro controller, rendering it unusable in the process.
3) External controllers are funky anyway, because sometimes they randomly start acting like a mouse, and then you're $%&§ out of luck trying to get it back to gamepad mode again.
4) Anecdotal, but over new years I bricked my deck by trying to insert a USB stick into the USB-C slot on the device. The deck completely died, no hard reboot or reset possible. I had to open the case up, and reattach the battery manually for it to work again.
Those were just the last 7 days of my experience. And I know, people like you of course never have any bugs. Ever. People like you probably claim to this day that Cyberpunk 2077 and other ♥♥♥♥ shows were always working perfectly.
But people in the real world have to deal and fiddle with all kinds of issues on the steam deck.
And now please give me another Fortnite comment so I can block you for good.
was a great month. too bad u missed out.
Hmm.. a lot of it depends on if you feel the need for a portable system. I personally picked up a steam deck, and it's become a staple requirement to take on trips, and I even use it around the house frequently to game. Not daily, but often enough that I am content with my purchase. It is also helping me learn how Linux works, which is important because I plan on ditching Windows entirely with the next few years.
This video may help you make up your mind (or just confuse you more, who knows? :)
https://www.youtube.com/watch?v=HmAidEoN4YY
I personally love to see what Valve is doing with the Linux support for games. I think it's a great change and am happy to support it.
OneXPlayer over time becomes tiring to hold as it is heavier than deck, not quite as ergonomic (particularly with the angular bottom that digs into the palms), also fewer controls compared to Deck.
Switch required a purchase of a seperate grip to make it comfortable, by default it would make my hands cramp. Some games or more expensive on Switch, some ported games are not great, for example Green Hell does not look as good and the controls are poor on Switch compared to playing on Deck.
I love my Deck, yes some games require tweaking to run well, but that is PC gaming for you. Also there are a handful of games that don't work, but in my library the majority do work.
I fixed and annotated my previous comment for your comfort.
Not quite, what hall effect addresses is the drift that develops from wear and tear compared to the more common potentiometer based sticks, but they are subject to different kinds of drift and interference due to the nature of how the sensor works. Those kinds of drift are solvable, I'm just skeptical of Gulikit's build quality.
Valve said no such thing.
In a semi recent interview, two individuals from Valve were asked what they would like to see improved in a new Deck (should one happen). They both responded battery life and screen. It was never phrased or intended that those would be the only two differences. It was just a small comment from a larger interview.
You really think they would just do minor upgrades and call it Steam Deck 2?