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Is "drag and move the cursor" an alt-click tho? But I think your theory has some ground, too.
Yea, I'm guessing it's a low-level behavior. Hopefully it's not completely baked into a chip...
Is that causing the delay in the "Desktop Mode" as well?
Also I'm really wondering if it's an unintentional behavior or actually an intentional decision to make this "dead zone". Because personally I feel that the touch/tap behavior is actually pretty good.
.
(deck@steamdeck xinput_calibrator)$ xinput list
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
⎜ ↳ Valve Software Steam Deck Controller id=10 [slave pointer (2)]
⎜ ↳ FTS3528:00 2808:1015 id=13 [slave pointer (2)]
⎣ Virtual core keyboard id=3 [master keyboard (2)]
↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
↳ Power Button id=6 [slave keyboard (3)]
↳ Video Bus id=7 [slave keyboard (3)]
↳ Power Button id=8 [slave keyboard (3)]
↳ Valve Software Steam Deck Controller id=9 [slave keyboard (3)]
↳ acp5x Headset Jack id=11 [slave keyboard (3)]
↳ FTS3528:00 2808:1015 UNKNOWN id=12 [slave keyboard (3)]
↳ AT Translated Set 2 keyboard id=14 [slave keyboard (3)]
(deck@steamdeck xinput_calibrator)
(1)(deck@steamdeck xinput_calibrator)$ xinput list-props 13
Device 'FTS3528:00 2808:1015':
Device Enabled (162): 1
Coordinate Transformation Matrix (164): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000
libinput Calibration Matrix (323): 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000
libinput Calibration Matrix Default (324): 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000
libinput Send Events Modes Available (283): 1, 0
libinput Send Events Mode Enabled (284): 0, 0
libinput Send Events Mode Enabled Default (285): 0, 0
Device Node (286): "/dev/input/event5"
Device Product ID (287): 10248, 4117
(deck@steamdeck xinput_calibrator)$
Then i wrote the full command for do a default touchscreen configuration.
xinput set-prop 13 --type=float "Coordinate Transformation Matrix" 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000
Now im in researching for fine tuning.
PD: Touchscreen config are from xorg/wayland, not kde.
O M G
Agree
It's mainly the dragging delay, right?
In which aspect, to be specifically? Because it is too difficult to just compare these two devices.
If you are only asking about the touch screen, I didn't test Switch's screen thoroughly to give an opinion. As far as I'm using it, Switch's touch screen serves its purpose.
If I'm using the Steam Deck's touch screen like how I use the Switch's, I would have no complaint with Steam Deck's touch screen, either. But since you can do so much more with the Deck, which in my case is playing OSU!, I discovered this issue.