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I would if I used my deck in the same way; but crossing over between Deck and PC is the main way I use mine!
Similar to the OP, I'm not willing to disable steam cloud saves on my Steam deck as switching between my PC and Steam Deck is one of the main selling points of the Deck.
It would take a lot more than that for me to suggest anyone give up the wonderful SteamOS Holo experience for a far inferior Windows-based UI on a handheld gaming device.
Games sync fine without errors between my 2 Windows PCs but once I play on Steam Deck, my other PCs start giving me "Cloud out of date" error in library, the interesting thing is even if I ignore the error and click play, my cloud save is still there from how I left the Steam Deck. It's just a false error message
Anyone else having this issue seeing it from games on their SD Card? I might test this weekend with a game installed not on the SD card and see what happens.
The Windows side of things has been going on for a few months with random games just deciding that the cloud data has changed when it hasn't. I only really notice the steam deck error when I have actually uploaded a new steam cloud save and then go to continue on the Steam Deck.
Yeah that used to work sometimes, but recently I can't even click the bar that says it's out of sync.
The issue I'm having is different. The Deck says my PC is out of sync with the cloud, even though my PC where I last played the game has successfully synced. Clicking the "Out of sync" text on the Deck, which usually forces a sync, does nothing in this case (which makes sense, since it says the problem is on my PC). I believe that's because the Deck only THINKS there's a new cloud save, but really it's got the latest one. Rebooting the Deck also does nothing to fix the warning.
Waiting a while will often work... later or the next day it often no longer says the cloud is out of sync.
However, just ignoring the warning also works. Playing the game, despite the warning, proves that my latest cloud data was already on the Deck, the warning goes away after playing without any side effects. This seems to be an issue with the Deck thinking something is out of sync when it's not.
That may not be the same as everyone else's issue, but that is consistently what I'm running into.
That's the thing, it's not. I figured out how to do it a little while ago. I had to re-open the game on the deck, then close it, then when I ran it on the PC it finally synced up. Shouldn't have to do that sorta thing.