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*Supports up to 4k 60hz, or 1440p 120hz*
Isn't it the information you are looking for ?
What does "up to" even mean in that context? All 16:9 resolutions up to 1440p? Literally any resolution smaller than 4k? If so, does that include 5:4 resolutions? What about 3:2? Maybe even 4:1? Can I use my 17,280 × 4,320 monitor with this dock?
EDIT:
OK I did some lookups. 4k@60hz is 18Gbps. 1440p@120hz is 13.27 Gbps. I got dual 1440p@120hz working on my cablematters dock for a total of 26.54Gbps, but YMMV since that exceeds 18Gbps. Someone will need to try when they get theirs. That wasn't specifically your question though.
Anyway hope that helps.
Edit Edit:
After doing a bit more reading I'm getting the distinct impression that head room for ultrawide is assumed in cases when they state a supported resolution/refresh. Like up to 4k@60hz most likely means up to 4k ultrawide@60hz. As for 17,280 × 4,320, that's coming up in search as 16k? yes that seems like it pretty far exceeds 3840×2160.
Odds are the dock is either going to do 720p with black bars, or 480p full screen.
I do know the Deck supports other video connectors though. I briefly had it connected to a VGA monitor for giggles. Though 16:9 still.
Also it is possible use higher resolutions (up to 4K) on game mode than displays native resolution. Just like it works on Deck itself.
This feature must be set from game properties under "wheel icon" and it is per game setting for each game
Deck (gamescope) handles aspect ratios if those are different than native disply.
No stretching.
In "desktop mode", the Steam Deck + Dock treats all connected monitors the same as any computer would. So multiple monitors works about how you would expect them to.
When running anything in "game mode", including the KDE desktop, it does the exact same thing the Steam Link does. It takes the image and scales it up or down to fit the external monitor, maintaining the aspect ratio, which causes a lot of blurring, which makes the image look like crap and causes many fonts to become unreadable. So of course this means stuff like the KDE desktop is going to look like trash on many external monitors. Even if you have a 16:9 monitor, you're still not going to have a 1:1 upscale because the Steam Deck isn't 720p. It's 1280x800, which is 16:10.
There's tricks and software solutions that can mitigate or possibly even eliminate the problem, like making use of the external monitor settings in the Steam Deck settings menu, or like manually changing the resolution in the game itself, but you would still need the right kind of monitor/TV to even get that close.
And since my future self is already sending a message back to my past self, I might as well also mention the Steam Deck is flatpak ONLY. And you know what that means: Any packages in the repos that do not have a flatpak version cannot be installed on the Steam Deck. Yeah, I can't believe they did that either. Yeah, yeah, I know, they should have listed that somewhere on the store page. Yeah yeah yeah, nobody else mentioned this when they were either gushing over how great it was or booing over how it won't be as good as the Steam Deck 2, but those same people aren't Linux users, so of course they're clueless to how bad of an idea that is. No, there's not even flatpak version of bc. I know, it's crazy right? Anyways, just thought you should know.
No it isn't, you just have SteamOS set to Read Only mode.
try this in terminal
If I mostly play hand held, then I play native.
I mostly have desktop mode locked down to 1080p.
If I play a game and swap between handheld and docked, then I go for 1600x900, since it still looks good on the native screen, fills the screen on a TV, and isn't a big performance hit.
The deck will technically support 4K, but it will run like garbage.