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Don't they do that?
Wait is Mangohud installed by default? If that's true how do I use it? I tried using the flatpak version and it worked, but I couldn't figure out how to change its settings so that it would cap your framerate
Is dxvk installed by default or do I have to go to the github and download from there?
And what command would I need to, say cap the framerate at 120fps?
MangoHUD might do the trick for linux-native vulkan games, but not OpenGL ones
for those remaining cases, it's probably easy to use "libstrangle"
all 3 will require setting some game launch parameter in the game preferences in the library to actually to leverage their frame-limiting capabilities in some game
libstrangle might also need to be installed before using, I'm not sure if it's preinstalled
If dxvk is part of proton what command do I use to limit the framerate to 120fps for windows games?
https://www.reddit.com/r/linux_gaming/comments/tghdv0/any_differences_between_dxvk_frame_rate_mangohuds/
Elden Ring is a DirectX 12 game. vkd3d "translates" Direct3D 12 instructions for Vulkan. MangoHUD should do the trick.
Try the following launch parameter:
Worked perfectly! But is there a way to disable mangohuds, hud?
if you mean hiding its visible elements while still using it to control fps...
https://github.com/flightlessmango/MangoHud/issues/399
source:
https://github.com/flightlessmango/MangoHud/issues/23