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for that reason you should use flatpaks or app images, because that files are saved on the home partition that is not wiped after each update.
you could also use a arch-chroot environment[wiki.archlinux.org] that is located in your home directory and survive updates.
I didn't know this was an option! Do you have any good resources on how to do this?
Please make a step by step guide about how to use it.
It allows you have persistent CLI commands, apps, and services in an alternate location. For Linux, the default is to install under /home/linuxbrew/.linuxbrew but could be installed even under /home/deck/.linuxbrew -- but that does limit some of the installs.
Homebrew on Linux would survive Steam Deck OS Updates. (FYI, just the base environment install without apps is ~650MB). I have installed it on my Debian laptop so can start figuring out what I need/want on my Deck. I'll be using Homebrew in addition to Flatpaks & AppImages.
I would be rather surprised if arch-chroot is not already available after each SteamOS image update, since it's part of the arch-install-scripts. https://archlinux.org/packages/extra/any/arch-install-scripts/
I too can only speculate; I am without a Deck :(
I don't know why Valve couldn't have implemented a system such as rpm-ostree to let users install packages and preserve it across updates.
Minecraft can be installed from the app store (Discover).
https://flathub.org/apps/details/com.github.tchx84.Flatseal
To install MC via Flatpak:
Here's a HowTo text with embedded YT:
https://www.gamingonlinux.com/2022/03/getting-minecraft-and-mods-on-steam-deck-is-nice-and-simple/
And another YT on the same Flatpak method:
https://www.youtube.com/watch?v=UTVBqyvFCV8