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Before each game starts, there are glowing orbs that travel down the paths that the enemies will take. This gives the player an idea of what the enemies will be doing and makes it more clear, especially on some of the more complex maps.
The remaining number of enemies to be spawned is now at the top left of the screen, just lets players know how much longer they can expect the round to go.
- Added different models for the towers, as you level them up they’ll change to be their improved versions until you hit the max level! We think this makes it much more rewarding to upgrade your towers and makes it easier to see which ones are leveled up.
- Small light fix on level 18
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