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is that something you need to unlock first?
You actually have to progress further and further into the game to unlock more upgrade options/raise your upgrade cap as well. It's kinda dookie.
And don't forget you can jump/fly up to hit weak points that aren't close to the ground with close combat attacks.
To be fair, considering since both Breakers 3 and 4 are putting more of an emphasis on letting you build whatever you want without regards for stat strength being tied to parts like in 2 there's less "reward" for progressing the story than there would be otherwise, it's a pretty rational thing to do. Otherwise you'd have people complaining that there's no point to playing the story and/or that it's too easy because you can just max out with Level 50 parts right away and curb stomp everything.
Like, playing at base Hardcore up to Chapter 3 shouldn't exactly feel like I'm playing on Extreme or Newtype with how health spongy enemies can be. I recall being able to comfortably play on Hardcore while progressing through GB3 initially. Granted that's not even remotely a problem anymore since I was able to more or less start maxing out my build before even actually replaying through GB4 on Extreme OR Newtype, but still.
I'll say, Newtype was very shortlived for me. Around 10 hours to fully optimize my build, complete Survival and Bounty Hunter (BH I joined someone for), and run through Quests on that difficulty.
Largely due to good cartridges being easy to drop (at least for me), including evolve & upgrade materials as well as money.
More importantly gear and weapons being purely cosmetic and the fact you can just buy pretty much any Gunpla kit from the shop.
The TLDR is that it's absolute ♥♥♥♥♥♥♥♥ that you can't upgrade parts until chapter 3. Easily the ♥♥♥♥♥♥♥♥♥ part of this game, honestly, but still a major issue. Also, bosses becoming partially immune to damage on certain zones combined with lock-on being ♥♥♥♥♥♥♥♥ against big enemies is the dumbest series of decisions I've ever seen.
That's also a big part of it I think, and a reason I despise "pure" gacha systems like the Ability Cartridges - it's just luck and no skill or strategy or thinking involved, and it only shortens a game's life instead of extending it. I'm really hoping we get a mod that fixes Ability Cartridge the way mods fixed Kaii Rensei in Monster Hunter Rise.