Age of Wonders 4

Age of Wonders 4

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Kael'Rus May 7, 2023 @ 12:48pm
Why Can't They Fly Over The Ocean?
Seriously, why do my flying units need to embark just to cross the ocean? It's infuriating.
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Showing 1-15 of 16 comments
KingofMemes69 May 7, 2023 @ 12:50pm 
My flying units fly over the ocean just fine. Are they flying or floating? Or maybe you have non-flying units mixed in the army?
Kael'Rus May 7, 2023 @ 12:53pm 
I put my scouts on birds and they still behave like they aren't on birds.
Star Paladin May 7, 2023 @ 12:56pm 
You have to buy a cheap ability in the bottom white "Civic" technologies. You can't misss it, as it looks like waves of water. And, it's a rule for game balance too.
Dumah May 7, 2023 @ 12:57pm 
Originally posted by Kael'Rus:
Seriously, why do my flying units need to embark just to cross the ocean? It's infuriating.
- balance reasons i guess. You need to take imperial promotion ( or whatever that affinity tree thing is called ) in order to be able to fly above water.
F.O.A.M May 7, 2023 @ 12:58pm 
yea it seems that some units with a flying mount do still become a boat. most "spirits" dont need to though. its weird
Astasia May 7, 2023 @ 1:08pm 
It's an issue with the spell that gives your scouts flying mounts. Normal flying units actually fly over water.
GrandMajora May 7, 2023 @ 1:22pm 
Originally posted by Kael'Rus:
Seriously, why do my flying units need to embark just to cross the ocean? It's infuriating.

I would also like to ask this question. The winged transformations claim they give your units flying, yet my armies still seem to prefer running around on foot.

Turning them into Demons and Angels doesn't seem to impact their ability to travel across difficult terrain either, unless I just wasn't paying close enough attention.
messlinger76 May 7, 2023 @ 1:30pm 
Originally posted by GrandMajora:
Originally posted by Kael'Rus:
Seriously, why do my flying units need to embark just to cross the ocean? It's infuriating.

I would also like to ask this question. The winged transformations claim they give your units flying, yet my armies still seem to prefer running around on foot.

Turning them into Demons and Angels doesn't seem to impact their ability to travel across difficult terrain either, unless I just wasn't paying close enough attention.
+1
ethorin101 May 7, 2023 @ 1:55pm 
Form units with Floating or Flying still do the boat thing, non form units don't.

So like, Phantasm Warriors will get on a boat. Demonkin? Get on the boat. Angelize? Get on the boat. Mystic Projections? Get on the boat. Lesser Snow Spirits? What's a boat?
The Former May 7, 2023 @ 1:58pm 
"Real talk", as the kids these days say: Flying units shouldn't be able to fly very far across the water. If you can't reach land in one move it shouldn't be a valid move. Birds can't fly tirelessly, and neither can flying horses or dragons. Every creature needs to land and rest.

That being said, it seems that's not actually something the game accounts for, which I find slightly unfortunate but not such that it'll hurt my enjoyment.
Dumah May 7, 2023 @ 2:07pm 
Originally posted by Lockfågel, Paradoxriddaren:
"Real talk", as the kids these days say: Flying units shouldn't be able to fly very far across the water. If you can't reach land in one move it shouldn't be a valid move. Birds can't fly tirelessly, and neither can flying horses or dragons. Every creature needs to land and rest.
- they could in previous titles.
RedPine May 7, 2023 @ 2:08pm 
Originally posted by Lockfågel, Paradoxriddaren:
"Real talk", as the kids these days say: Flying units shouldn't be able to fly very far across the water. If you can't reach land in one move it shouldn't be a valid move. Birds can't fly tirelessly, and neither can flying horses or dragons. Every creature needs to land and rest.

That being said, it seems that's not actually something the game accounts for, which I find slightly unfortunate but not such that it'll hurt my enjoyment.

But magic! Elementals and the like never need to rest. Otherwise, good points all around.
Kael'Rus May 10, 2023 @ 2:02am 
Originally posted by Lockfågel, Paradoxriddaren:
"Real talk", as the kids these days say: Flying units shouldn't be able to fly very far across the water. If you can't reach land in one move it shouldn't be a valid move. Birds can't fly tirelessly, and neither can flying horses or dragons. Every creature needs to land and rest.

That being said, it seems that's not actually something the game accounts for, which I find slightly unfortunate but not such that it'll hurt my enjoyment.
This argument holds no water since in previous titles flying + floating units could absolutely fly over water and stay there until the end of time.
It feels to me like they severely dismantled the movement in this game.
archonsod May 10, 2023 @ 2:09am 
Originally posted by Kael'Rus:
This argument holds no water since in previous titles flying + floating units could absolutely fly over water and stay there until the end of time.
It feels to me like they severely dismantled the movement in this game.

In previous games there was actually a difference.
アンジェル May 10, 2023 @ 2:09am 
Originally posted by Moffatt:
yea it seems that some units with a flying mount do still become a boat. most "spirits" dont need to though. its weird

Like:
- does this unit fly natively? yes? fly you fool!
- it is using an extra but normally stays on land like additional angel wings? boat off
- is anyone in the army to whom the second applies? we boat all together - no one left behind!
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Date Posted: May 7, 2023 @ 12:48pm
Posts: 16