PAC-MAN MUSEUM+

PAC-MAN MUSEUM+

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ms pacman excluded
enjoy pac mommy
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Ms. Pacman was never a part of the Namco IP. it started as an outside company that wanted a Pac-Man clone to get in on the hype of Pac-Man in the 80's and 90's.
Yevonai の投稿を引用:
Ms. Pacman was never a part of the Namco IP. it started as an outside company that wanted a Pac-Man clone to get in on the hype of Pac-Man in the 80's and 90's.

Yes and no...

Ms. Pac-Man started life as "Crazy Otto", a ROM hack (err... "Mod Kit") created by General Computer Corporation. GCC then presented Crazy Otto to Midway, who was the official distributor of Pac-Man in North America at the time. Midway then purchased "Crazy Otto" from GCC and commissioned them to reposition it as a sequel to Pac-man, changing the sprites, etc. Before the game ultimately released to arcades, Namco was involved in at least the design of the Ms. Pac-Man character itself. Namco also received royalties for the game after it released.

Where things get confusing is the eventual fallout between Namco and Midway. Namco became upset with Midway due to too many Pac-Man games being released to arcades and fear of flooding the market and devaluing the IP. Namco eventually terminated it's licensing/distribution deal with Midway and at that time, the IP rights and license to Ms. Pac-Man fell solely to Namco.

As for why Ms. Pac-Man was excluded from this release? Likely the same reasons it was excluded from the prior "Pac-Man Museum" release: it's not "Pac-Man" per se and (possibly) to sell it as DLC later :-)
最近の変更はneildittmarが行いました; 2022年5月27日 12時20分
And yet, within this Pac-man compilation, Super Pac-Man is listed which is a Midway title which is interesting. I was giving a general run down and not the full history in the end.
Yevonai の投稿を引用:
And yet, within this Pac-man compilation, Super Pac-Man is listed which is a Midway title which is interesting.

While I hate to nitpick, Super Pac-Man was actually the true Namco developed/published sequel to the original Pac-Man. Midway was only the North American distributor at the time. Super Pac also doesn't have the same royalty issues that Ms. Pac-Man does with AtGames. That's the difference between the two as far as inclusion in this collection goes.
The arcade game series Ms. Pac-Man is still on the Steam store as of right now for $3.99. Who knows? It could be a collector's item at this point. AtGames will never be worthy of such a license as Ms. Pac-Man, as they couldn't even get Sega Genesis, Data East emulation, or even their own Ms. Pac-Man proposed cabinet right. I know Arcade 1up has Ms. Pac-Man in their cabinets but the music sounds way different from the demos I've tried.

As much as I'd like to see Ms. Pac along with Pac-Man Plus and Jr. Pac-Man too, those will never happen here, unfortunately.
That is a nice history lesson that I read. But nobody mentioned Jr. Pac-man or Baby Pac-Man?
tl;dr just wait for the likely (though unstated and unhinted) Ms. Pac-Man DLC (which was present in the previous version of this Pac-Man Museum) or buy Ms. Pac-Man for 4 dollars on Steam as a stand-alone
neildittmar の投稿を引用:
Yevonai の投稿を引用:
Ms. Pacman was never a part of the Namco IP. it started as an outside company that wanted a Pac-Man clone to get in on the hype of Pac-Man in the 80's and 90's.

Yes and no...

Ms. Pac-Man started life as "Crazy Otto", a ROM hack (err... "Mod Kit") created by General Computer Corporation. GCC then presented Crazy Otto to Midway, who was the official distributor of Pac-Man in North America at the time. Midway then purchased "Crazy Otto" from GCC and commissioned them to reposition it as a sequel to Pac-man, changing the sprites, etc. Before the game ultimately released to arcades, Namco was involved in at least the design of the Ms. Pac-Man character itself. Namco also received royalties for the game after it released.

Where things get confusing is the eventual fallout between Namco and Midway. Namco became upset with Midway due to too many Pac-Man games being released to arcades and fear of flooding the market and devaluing the IP. Namco eventually terminated it's licensing/distribution deal with Midway and at that time, the IP rights and license to Ms. Pac-Man fell solely to Namco.

As for why Ms. Pac-Man was excluded from this release? Likely the same reasons it was excluded from the prior "Pac-Man Museum" release: it's not "Pac-Man" per se and (possibly) to sell it as DLC later :-)
Actually, namco had to pay royalties to gcc but it got bought out by a company called “atgames” (a company infamous for redistributing old games in bad ways) so namco did not want to pay so they basically removed her from everything.
tldr: you’re wrong and i’m right
comp9 2022年5月27日 20時50分 
Lol. Alright, who enabled the big head cheat code on this thread?
comp9 の投稿を引用:
Lol. Alright, who enabled the big head cheat code on this thread?
Thank you.
What about Jr. Pac Man and I didnt even know about Baby Pac Man?
Baby PAC man would require pinball emulation and the Williams/bally rights are exclusive to Zen...
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