Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So, if you are trying to build standard-length walls on the hypotenuse edge, you will invariably come up short. There may be games that dynamically change the wall length to compensate, but this is not one of them.
To work around this, you have to use manual snapping and overlapping walls. Snap one wall to one end of the hypotenuse side, then snap another wall to the other end. They will overlap in the middle.
Vyper, I want to apologize for my "math lesson". It was patronizing/condescending. I knew before I posted it that I could easily descend into that, but I told myself that I would somehow avoid it. I did not. You ere looking for a response more like Ornalee's.
I'm still learning how to be civil all the time. I feel I've made progress, but I've got more progress to go. I don't detect offense in your reply (whew), but I'm still upset with myself because I "did it again" (especially in front of Ornalee, who also witnessed my worst forum fiasco last summer -- sorry for that!).
Hopefully the devs are on this like Ornalee said...