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The progress in this game is almost backwards, you learn recipes but not technology to craft it, its not good. The mechanic of the hard-stone is also odd, should be able to use it for better tools and sword. And the honing process consuming stone is so odd, Yes to tool recipe to craft a honing stone,
Yeah i found that out later, but the atlases are still mostly useless, they just lead to other atlases
I, too, collect these baubles out of some vain "maybe someday" hope. Unfortunately, I don't think fixing the Atlas Two-Step is high on the priority list.
aside from story islands that you find by following the question marks on your map, there is very little story to find, save some minor visual storytelling with abandoned structures.
i personally didn't bother with the atlas stones until i finished the story and didn't have a goal anymore. it's neat to have a set destination instead of just flying aimlessly from island to island.
that being said, the game just released in early access and it is possible the atlas stones will be given more features down the line.
i don't know if its random and luck plays a part in it. like i said, we might see more use for them in later updates
Since the atlases were given special markers and a button on the map, a collectable 'resource', 3d models for the landmark, and even a particular sound, my expectation was that they would be more central to the game somehow - if that makes sense? Maybe still to come...