Aloft
crjase Feb 14, 2024 @ 7:42am
Is this made by bossa studios???
I looked it up and apparently this is the same people that made worlds adrift? Why'd you discontinue worlds adrift and make this instead? Wouldn't it be better to remake worlds adrift without 3rd party plugins, or to just maintain it?... or maybe this is a remake without 3rd party plugins, and nobody knows about it?
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Showing 1-13 of 13 comments
Nicolas Fournier  [developer] Feb 14, 2024 @ 8:56am 
Hello! This game is made by Astrolabe Interactive, we have no affiliation whatsoever to bossa studios :) We're just making a game we think will be fun!
Hope this clear things up ^^
crjase Feb 14, 2024 @ 5:48pm 
Originally posted by Nicolas Fournier:
Hello! This game is made by Astrolabe Interactive, we have no affiliation whatsoever to bossa studios :) We're just making a game we think will be fun!
Hope this clear things up ^^
how many working on it?
Nicolas Fournier  [developer] Feb 15, 2024 @ 7:21am 
Originally posted by crjase:
Originally posted by Nicolas Fournier:
Hello! This game is made by Astrolabe Interactive, we have no affiliation whatsoever to bossa studios :) We're just making a game we think will be fun!
Hope this clear things up ^^
how many working on it?

For the first year and a half we were 5 on the team, now we're 14 :D
O'DOYLE RULES Feb 22, 2024 @ 7:05pm 
hi this game looks promising! i like the idea with turning the islands in to ships! are you planing on possibly adding multiplayer and pvp at any point? i think this could scratch an itch for players that enjoy games like worlds adrift, Atlas, Sea of thieves and last oasis. your aesthetic design theme is great aswell because it kind of gives off studio ghibli/ zelda vibes which is familiar for audiences. well done on your demo and i wish you well with development. i hope this game makes you rich
Bunny  [developer] Feb 23, 2024 @ 8:42am 
Thanks for the kind words! Studio Ghibli and Zelda are definitely big inspirations for the game's aesthetic.

We recently hosted a very successful multiplayer playtest, the devs are polishing up the experience and it will be added to the game at some point.

Originally posted by Risky:
hi this game looks promising! i like the idea with turning the islands in to ships! are you planing on possibly adding multiplayer and pvp at any point? i think this could scratch an itch for players that enjoy games like worlds adrift, Atlas, Sea of thieves and last oasis. your aesthetic design theme is great aswell because it kind of gives off studio ghibli/ zelda vibes which is familiar for audiences. well done on your demo and i wish you well with development. i hope this game makes you rich
Magic A. I. Apr 26, 2024 @ 4:41am 
Originally posted by Bunny:
Studio Ghibli and Zelda are definitely big inspirations for the game's aesthetic.
Interesting. Personally, I felt strong Myst vibes. In the demo, I even build houses that resemble the ones in the series. In fact, even flying around an island reminds me of Myst books' bird eye view. It's really enjoyable to be able to build those islands like that. The first game that allows to do it properly. It would be interesting to play with some more advanced mechanisms and even build puzzles.
Bored May 27, 2024 @ 7:45pm 
Originally posted by crjase:
I looked it up and apparently this is the same people that made worlds adrift? Why'd you discontinue worlds adrift and make this instead? Wouldn't it be better to remake worlds adrift without 3rd party plugins, or to just maintain it?... or maybe this is a remake without 3rd party plugins, and nobody knows about it?
You are thinking of Lost Skies, which is basically World's Adrift but not an mmo. As for the why, well plain and simple the tech they were using for World's Adrift networking and servers (SpatialOS) was to expensive to license and run servers for. They simply couldn't afford to keep WA running and it wasn't very popular. That said the game had a lot of potential and was well loved by many so they decided to make a singleplayer/co-op experience along those lines.
NynjaSquirrel May 30, 2024 @ 2:24am 
Originally posted by crjase:
I looked it up and apparently this is the same people that made worlds adrift? Why'd you discontinue worlds adrift and make this instead? Wouldn't it be better to remake worlds adrift without 3rd party plugins, or to just maintain it?... or maybe this is a remake without 3rd party plugins, and nobody knows about it?
Bossa are currently developing Lost Skies, a coop game that is very similar to Worlds Adrift.
Mr Huge Jan 22 @ 12:02pm 
this game is almost a copy of Worlds Adrift. I though Funcom had bought the rights and remade it 😂
xitooner Jan 22 @ 1:17pm 
Originally posted by Mr Huge:
this game is almost a copy of Worlds Adrift. I though Funcom had bought the rights and remade it 😂

No "hook", no PVP... but there are conceptual similarities. It doesnt take much playing to see Aloft went in a different direction; their inspirations/goals are just not the same. I hate to bundle them all into one "islands in the sky" stereotype but its inevitable I suppose.

Not that interested in Worlds Adrift myself since its dead, but Lost Skies is something I would consider reviewing to play if it ever makes EA; also not the same type of game either, but the setting could be interesting.
Zothen Jan 22 @ 7:11pm 
Originally posted by crjase:
Is this made by bossa studios???
I looked it up and apparently this is the same people that made worlds adrift?
Ooof. Another great Steam User Moment...
the way you could act with your character in worlds adrift was amazing it was basically you the sky and the physics, its missing in aloft which is sad everything feels lifeless and empty, and theres still no way to create steampunk ships.
or flip building pieces so ican remake da toilets we see in 1 of da islands..... and wy no small rounded floor pieces only da squares ones...
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Date Posted: Feb 14, 2024 @ 7:42am
Posts: 13