Aloft
Kringleif Feb 7, 2022 @ 9:00am
World adrift 2?
I absolutely loved the mechenism and feel of World adrfit. Unfotunatly it shut down and i still long for the sensation of potentially falling to your death and losing everything. Is this feeling something to expect?
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Showing 1-11 of 11 comments
Mctrollington  [developer] Mar 4, 2022 @ 2:19pm 
Hello!

We take inspiration from several games, movies and other cultural artefacts. Worlds Adrift is among those inspiration, but we are not affiliated to Bossa Studio in any way, nor are we Worlds Adrift 2.

Aloft is a much more relaxed experience we dubbed soft survival. Players will not be punished for errors or negligence, they must seek out trouble to face consequences.

In short, we do not plan to include a feature like what you are describing in the short term, however if fans would like to have a hardcore mode, we'd be happy to consider it.

Hoping I answered your question correctly! If you're still interested in the game, be sure to wishlist us and join the Discord server[discord.com] :)
Last edited by Mctrollington; Mar 4, 2022 @ 2:19pm
pebblegarden Mar 4, 2022 @ 5:42pm 
I was a HUGE World Adrift fan. I am looking forward to this game, even if it's substantially different. What I've seen so far is quite lovely. Can't wait to try it! PS: "more relaxed" sounds fine to me.
GoldenOuroboros May 30, 2022 @ 12:51am 
Looks fantastic, loved the trailer and concepts, look forward to it :)
Kringleif Jun 12, 2022 @ 11:36am 
Thank you for you reply. I will try it out :)
JJRcop Jun 14, 2022 @ 2:37am 
Originally posted by Mctrollington:
We take inspiration from several games, movies and other cultural artefacts.

This might not be the right place for this, but what are some other large inspirations?
Nicolas Fournier  [developer] Jun 14, 2022 @ 10:39am 
Originally posted by JJRcop:
Originally posted by Mctrollington:
We take inspiration from several games, movies and other cultural artefacts.

This might not be the right place for this, but what are some other large inspirations?

We take inspiration a lot from Minecraft for the relaxing and open vibe of the game, and also from Subnautica for the progression (going higher instead of deeper) and the leviathans! Some other references we have are Breath of the Wild, No Man's Sky, and Valheim!

In the end we really want Aloft to be "its own thing", and we're trying to learn from other games' successes and failures!
JJRcop Jun 14, 2022 @ 12:44pm 
Originally posted by Nicolas Fournier:
Originally posted by JJRcop:

This might not be the right place for this, but what are some other large inspirations?

We take inspiration a lot from Minecraft for the relaxing and open vibe of the game, and also from Subnautica for the progression (going higher instead of deeper) and the leviathans! Some other references we have are Breath of the Wild, No Man's Sky, and Valheim!

In the end we really want Aloft to be "its own thing", and we're trying to learn from other games' successes and failures!
This is a really interesting mix, love the concept a lot, hope for the best.
Gyger Jun 19, 2022 @ 3:42am 
Originally posted by Nicolas Fournier:
Originally posted by JJRcop:

This might not be the right place for this, but what are some other large inspirations?

We take inspiration a lot from Minecraft for the relaxing and open vibe of the game, and also from Subnautica for the progression (going higher instead of deeper) and the leviathans! Some other references we have are Breath of the Wild, No Man's Sky, and Valheim!

In the end we really want Aloft to be "its own thing", and we're trying to learn from other games' successes and failures!

This game reminds me of Project Nomads.
we're trying to learn from other games' successes and failures! [/quote]

Listen to the player base. If you plan to monetize, do it with additional content or cosmetics but, keep it in the theme of the game. Don't sell to Snail!
Honey Badger Jul 8, 2024 @ 6:10am 
Originally posted by Mctrollington:
but we are not affiliated to Bossa Studio in any way

This means a lot. I have nothing good to say about Bossa Studio. The whole World Adrift situation and the reason for its shut down is discraful to the community. But I guess in their eyes it was better to shut down and anger your player base, than face the lawsuits for how the game was build.
Last edited by Honey Badger; Jul 8, 2024 @ 6:11am
this games remember me the french cartoon skyland XP
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Date Posted: Feb 7, 2022 @ 9:00am
Posts: 11