Moonstone Island

Moonstone Island

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OldManJT Sep 23, 2023 @ 9:49pm
What 3 Monster Team Are You Using and Why?
I'm approaching what I believe is the mid-game and ready to start adding a couple more monsters to my team make up, just curious what everyone else has found to work well before I start dumping XP in bad monsters.
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Showing 1-6 of 6 comments
Matt Sep 23, 2023 @ 10:19pm 
There's a common poison spirit with a passive skill that transfers poison on death to random enemies. Easily carried the game for me since poison is OP and stacking it can cause >100 damage/turn if you focus on it.
Shadowmail Sep 23, 2023 @ 10:42pm 
Currently fire/water/lightning. Want a psychic but storms are literally impossible to find.
Marshmeow Sep 24, 2023 @ 1:45am 
Fire/psycho/poison (Flambit/magicat/marsha)---> more energy, a lot of poison/burn stacks--->high dmg output
Passive: Flambit-At the start of each of your turns apply 1 Burn to each enemy
Magicat-Upgrades one random card in your hand every time
Marsha-Whenever you apply Poison, apply an additional 1 Poison to all enemies

For Poison is Rabbite still OP with the passiv: Whenever an enemy dies, transfer any Poison it has to a random enemy
Last edited by Marshmeow; Sep 24, 2023 @ 1:52am
鼠の司書 Sep 25, 2023 @ 5:44am 
My opinions after beating the game:
Tier S: Water, Fire
Tier A: Dark, Poison, Ice
Tier B: Psychic, Earth
Tier C: Lightning

Fire (Sinjin) Fire skills are incredibly powerful and Sinjin's stacking buffs persist through battles. I one-shot a dungeon boss 12 levels higher than me through it's armor.
Water (Dropple) Water is, imo the best type in the game. Group Hug is unquestionably the best card in the entire game, especially since most later game enemies hit through armor values. Healing stacks and it's not uncommon to have all your spirits heal their entire hp bars every turn.
Flex slot (early game Poison, mid game Psychic, late game Dark) Poison is strong at whittling down enemies. Psychic is decent since it's good against dark, but it requires heavy deck investment to be good. Dark is strong, but most cards suck by giving a chance to hit yourself.
Last edited by 鼠の司書; Sep 25, 2023 @ 5:47am
keera Sep 25, 2023 @ 6:00am 
currently using:

magicat: allows me to have more moves
ribbite: passive poison damage
flambit: passive fire damage
worstcase11 Sep 25, 2023 @ 8:00am 
I used to have a fire spirit from the start, but I have put it into the barn, hoping for an egg.
So currently I am running around with a poison, a water and a lightning spirit team.

The lightning spirit has a skill that can reduce all armor to 1 - helpful in boss battles, the poison spirit helps me to 'out-poison' other poison spirits and water has some good recovery skills and 'all enemy' attacks.
Last edited by worstcase11; Sep 25, 2023 @ 8:00am
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Date Posted: Sep 23, 2023 @ 9:49pm
Posts: 6