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Inevitably, if developers release DLC with meaningful additions to the game, someone will show up to complain about "the devs ripping content out of the game to sell it extra".
Inevitably, if developers don't release any DLC, someone will show up to complain about "the devs abandoning the game".
In the end, the devs are offering more stuff for more money, and everyone can decide for themselves whether they consider it worth buying. If cosmetic DLC doesn't interest you, then no one is forcing you to buy it.
Do you complain about every product that targets a different audience? I mean, for example, I have abolutely no interest in car accessories - but I would never get the idea to post public threads complaining about them being offered and sold. You're free to post any kind of complaint you want, of course, I just don't really understand the rationale behind it.
buy it or dont, but quit complaining about optional content that doesnt affect the gameplay. its there purely to support the devs for continuing to work on the game.
I mean... I get what you mean and I'm not here to complain or anything, but in the strictest sense, that DLC is by very definition a micro-transaction. XD
He's very concerned about people stealing DLC and asked me to remove information from my modding guide that was too "hacky." I never suggested stealing DLC obviously because it's illegal and modders don't do that. Still, very important to make sure everyone doesn't know how to mod because they might figure out how to steal his precious DLC money.
https://i.imgur.com/ukfsHyl.png
Anyways, the tl;dr is that it's ridiculous that you are attacking the dev for trying to protect a investment they chose to monetize. They didn't even try to ask you to take it down. Just change it.
The stance that the dev took in this conversation, is actually more open-minded than Steam's own stance. In other forums, I've had posts getting deleted (by Steam moderators) in which I told people how to fix an issue with the game by editing an INI file. I was informed that that violated Steam's policies and that any discussion that involved modifying game files was not permitted. And that was on the forum of a game from the Civilization franchise, which has a long and rich tradition of modding.
Personally, I find it rather absurd to remove information that helps people troubleshoot technical issues, but this is Valve's place, so it's in their right to make the rules. I suppose it was one of these cases where Valve just doesn't want to concern itself with having to check which file edits are helpful and which ones might be problematic, so they just treated _all_ edits as problematic.
Whereas the dev in the conversation that you screenshotted was encouraging modding and hoped that you could get your guide back up, he just asked kindly if you could remove information that could be exploited to pirate the DLC content. And you seemed fine with that, you didn't even try to argue for keeping that information in the guide. But now you go behind their back and complain publicly about "greed"? That seems rather strange to me.
Also, Valve is not going to touch your account over modifying a single-player game. I've posted modding guides on Steam before and they don't care about single-player games obviously. Were you editing something with online services? If so, should be obvious why you can't mess with a game that relies on that and why this game is different.
For the US, see 17 U.S. Code § 1201 - Circumvention of copyright protection systems (it's part of the DMCA). For the EU, see Directive 2019/790 on Copyright in the Digital Single Market. Both legislative texts contain so-called "anti-circumvention" provisions, and explicitly state that no one but the rights holder is allowed to affect digital protection measures (with exceptions for research, preservation, and compatibility, but not for private users). Owning a license to use the software explicitly does not give users a right to affect or even analyze its protection measures.
This has never been contested in court in the context of modding so far (as far as I'm aware), but if it ever came to an actual case, I don't see how the modder could win. (Very unfortunately so, I might add, as I have been very active in various modding communities myself and find these laws unnecessarily overbearing.)
So if the information that you shared contained an analysis of json files that _could_ be used to circumvent protection measures of DLC, then you may be on much thinner ice than you realize.
It doesn't matter if the protection is "weak" or the developer "should have worked harder on it" - neither US nor EU law cares about that. That's an argument on the same level as "the car wasn't locked and the key lay on the backseat, so it was okay for me to take it." You'd be laughed out of court with a line of argument like that.
Valve has never stated that their policy against file modifications pertains to multiplayer games only. If they did, then I would appreciate a link.
What Valve wants (as far as I can tell), is to be free of any responsibility _if_ any publisher ever sees a problem with file modifications and actually goes to court. And they want to have this safety without having to spend time and money analyzing the content in question. Both stances are very consistent with Valve's handling of copyright and related issues over the years. Obviously, the easiest way of achieving such safety without much effort is to disallow the discussion of file modifications in their forum, which Valve has the right to - this is their place. I agree that they won't "touch accounts" for that, but they can (and in many cases have) remove any information they deem potentially problematic.
Also, to answer your question - no, the edit that I had suggested in the Civilization forum was not linked to any online features. It was a simple edit to an ini file to change a setting that wasn't available in the game's options menu, and it would have fixed the technical problem that the respective thread starter had reported. The post was removed with the explicit reasoning that discussion of file edits is not permitted on Steam. Distinctions like single- vs multiplayer games were not made, nor have I seen Valve making them in any other communication.
It's not any sort of Valve rule - their only rule is basically just that you don't advertise outside mods on other websites here and advise people to go there essentially. Just posting your own mod though may be fine if the developers are fine with it - and posting how to mod your own files is also fine, again, if the developers are fine with it. They mostly moderate their own forums here.