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However if your computer is lacking GPU power this could cause a crash. We did include options for this.
In Settings->Video try setting "Puzzle Bevel Detail" to OFF.
This should stop any GPU use when creating and could improve performance (although you won't have a beveled edge anymore)
If it works you could try increasing it.
"Puzzle Bevel Max Resolution" will limit the max size of the textures used for the bevel. Some graphics cards might not support the highest resolution so try turning that down.
"Puzzle Bevel Detail" determines which resolution to use for which puzzle sizes. On larger puzzles it will create a larger texture (limited by Max Resolution setting). By default it uses the smallest size that will keep the bevel clear. You can try setting it to low where it will require much larger puzzles before it chooses the higher res textures.
To recap:
Max Resolution - where to cap bevel texture size.
Bevel Detail - what texture size the game chooses based on puzzle size.
Hopefully this helps :)
And thanks very much for the rapid response.