Jigsaw Puzzle Dreams

Jigsaw Puzzle Dreams

MissingNo. Dec 29, 2022 @ 6:10am
Control issues
i don't know why this has been happening but no matter what i change the control keys to, the game seems to be treating certain keys strangely even when their respective controls have no bindings associated with them:
-left mouse click keeps changing the camera mode which is extremely annoying when playing a large puzzle
-right mouse click rotates camera view so i cant use that to select pieces without being disoriented
-w and s in free view move the camera forward and backward which doesn't help at all with the aforementioned left click glitch
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Showing 1-4 of 4 comments
Personal Finest Shawn  [developer] Dec 29, 2022 @ 1:48pm 
This could be a bug in unreal engine where the controls file got messed up. If you go to C:\Users\XXXX\AppData\Local\Jigsaw\Saved\Config\WindowsNoEditor and delete the "Input.ini" file it should fix your problem.
harofax Dec 30, 2022 @ 3:02pm 
Have the same issue, I removed middle-mouse multi-select (removed all the multi-select binds for good measure) but it still multi-selects.

Originally posted by Baldwinstein:
This could be a bug in unreal engine where the controls file got messed up. If you go to C:\Users\XXXX\AppData\Local\Jigsaw\Saved\Config\WindowsNoEditor and delete the "Input.ini" file it should fix your problem.

I tried this but it didn't fix it, it just reset my binds (and when I changed them again, I got the same problem).

Looking in the input.ini, it looks like all the old binds are still there, even though I removed them in the settings.
So I did this:
in the settings:
1- right-clicked both the binds for multi-select to remove them
2- set the binding to left mouse
3- remove that bind as well (going out of the menu into the game again between each step btw), leaving multi-select empty

now my input.ini has this for the selection button:

ActionMappings=(ActionName="SelectionButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) ActionMappings=(ActionName="SelectionButton",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) ActionMappings=(ActionName="SelectionButtonAlt",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)

I also changed the panning (grab environment) button to right-click, and set rotate camera to middle-mouse.

middle-mouse now both rotates the camera, and creates a selection box. right-click works as expected.
Personal Finest Shawn  [developer] Dec 31, 2022 @ 9:33am 
Thanks for the detailed information, I was able to duplicate this happening and appears to be a bug. I'll look into what is causing this.

In the meantime you can manually edit that file and remove all the SelectionButton entries. This worked for me when I tested.
Personal Finest Shawn  [developer] Sep 13, 2023 @ 10:58am 
Just revisiting this to let you know we put out an overhaul on key customization. Now supports modifiers+mouse and looked into issues causing bugs like you encountered. Hopefully helps :)
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