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Can add Deathloop and Metro Exodus to the list. Granted Deathloop probably has the best implementation so far, well until tomorrow that is
I wouldn't buy a DualSense for just one game. And i don't know how well other controllers will work with it, because it's trigger based (Half-Press/Full-Press) for weapons.
But there are a lot more games that support DualSense native. So if you get a chance to play those other games, it might be worth it.
When people go and say something is "Next-Gen" DualSense and 3D Audio is the first things that come to my mind. When it comes to controllers, it's the best thing ever, on a PS5 that is because audio is converted to haptics.
It's hard to explain, but everything you touch, everything you hear, is directly transfered to the DualSense if the game uses it. For example, you can feel the touch of rain and dropplets on your controller. Same with Sand, Thunder, Wind. It's not regular vibration, it's all over the controller. It's very immersive. But i can only speak for the PS5.
https://youtu.be/PJIqEX93vL8
Because it wasn’t.
The game was designed for PlayStation gamers, and therefore for players using a controller.
If we accept as true the claim that a mouse and keyboard makes aiming easier, then we have to accept that using a mouse and keyboard makes the game itself easier, and is therefore a cheat.
Gameplay balance is a massive part of any game’s design, and any inherent difficulties associated with using a controller would be factored into that balance by the game’s designers. You’re literally messing with the balance by using controls that make the game easier to play. Okay, if you’re happy with that then it’s your choice.
I prefer to play the game as it was meant to be played.
Just use gyro via Steam Input (or in game if it offers it) when aiming/focusing. It's really not that bad.
i bought the dualsense just for this game, and i dont regret it. i may switch to mk at some point when the game becomes more difficult, but i'm enjoying it with the controller so far.