Deepest Sword

Deepest Sword

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sixstarrs 2021 年 6 月 12 日 下午 9:34
3 minutes is not a lot of time
usually games with speedrunning achievement goals usually feel more like an introduction to speedrunning in that game.....not this one. now I know a newly released free-to-play short getting over it Style game centering around a sex metaphor probably doesn't have the biggest audience let alone speedrunning audience...but three minutes?!?! I am honestly baffled. I can do stage 1 through 4 in two-and-a-half minutes or less and Stage 5 in 3 minutes or less. I really have no idea how to cut 2 and two-and-a-half minutes out of my run

edit I just looked at speedrun.com and out of 92 runs only two are under 3 minutes........
I'm even more baffled than before
最后由 sixstarrs 编辑于; 2021 年 6 月 12 日 下午 9:42
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正在显示第 16 - 28 条,共 28 条留言
blueyandicy 2021 年 7 月 15 日 下午 5:42 
引用自 Anthony
I've spent a good 5 hours the past couple days trying to get my time down to 3 minutes and 30 seconds. I have been able to shave it down to 3 minutes and 47 seconds, but 3:30 just seems to be too little time. I know the game is made for speedrunners, but even speedrunners had a hard time getting it down to said time, let alone 3 minutes which is why the achievement was made easier. Still, due to how the game is programmed and the movement of the sword along with the player, makes it nearly impossible to get to said time unless you have a perfect run, but its so frustrating that anyone who was looking for a quick achievement game would be deterred from playing.
it is a quick achievment game just get good lol
TOMA 1V1 GEL 2021 年 7 月 15 日 下午 8:59 
引用自 blueyandicy
引用自 Anthony
I've spent a good 5 hours the past couple days trying to get my time down to 3 minutes and 30 seconds. I have been able to shave it down to 3 minutes and 47 seconds, but 3:30 just seems to be too little time. I know the game is made for speedrunners, but even speedrunners had a hard time getting it down to said time, let alone 3 minutes which is why the achievement was made easier. Still, due to how the game is programmed and the movement of the sword along with the player, makes it nearly impossible to get to said time unless you have a perfect run, but its so frustrating that anyone who was looking for a quick achievement game would be deterred from playing.
it is a quick achievment game just get good lol



says the person who doesn't even have the achievement. Classic.
blueyandicy 2021 年 7 月 15 日 下午 9:34 
引用自 The Wild Fire
引用自 blueyandicy
it is a quick achievment game just get good lol



says the person who doesn't even have the achievement. Classic.
I never said i was good lmaoooo, my best time is like 4:00. I tried streaming it but got a handcramp in the middle. gonna grind it out tmrw and get back to you sweetie :winter2019happyyul:
TOMA 1V1 GEL 2021 年 7 月 15 日 下午 10:16 
引用自 blueyandicy
引用自 The Wild Fire



says the person who doesn't even have the achievement. Classic.
I never said i was good lmaoooo, my best time is like 4:00. I tried streaming it but got a handcramp in the middle. gonna grind it out tmrw and get back to you sweetie :winter2019happyyul:


lol bro you don't even have the 10 minute achievement stop lying lol

also when you say '' it is a quick achievement game just get good lol'' pretty much implies you think it is easy which also means you are confident in your ability to do it, when you don't even have the 10 minute achievement hahaha
blueyandicy 2021 年 7 月 15 日 下午 11:13 
引用自 The Wild Fire
引用自 blueyandicy
I never said i was good lmaoooo, my best time is like 4:00. I tried streaming it but got a handcramp in the middle. gonna grind it out tmrw and get back to you sweetie :winter2019happyyul:


lol bro you don't even have the 10 minute achievement stop lying lol

also when you say '' it is a quick achievement game just get good lol'' pretty much implies you think it is easy which also means you are confident in your ability to do it, when you don't even have the 10 minute achievement hahaha
check again sweetie <3
don't talk sh** when you don't have the evidence to back it up moron

and now YOU dont have the achievements. so...L
sixstarrs 2021 年 7 月 15 日 下午 11:58 
引用自 blueyandicy
引用自 The Wild Fire


lol bro you don't even have the 10 minute achievement stop lying lol

also when you say '' it is a quick achievement game just get good lol'' pretty much implies you think it is easy which also means you are confident in your ability to do it, when you don't even have the 10 minute achievement hahaha
check again sweetie <3
don't talk sh** when you don't have the evidence to back it up moron

and now YOU dont have the achievements. so...L
he never claimed he was going for it
you could say it was petty of him to bring up your achievements...but you are the person coming in here saying "quick game get good lol" and then you immediately brought up his achievements so I think you lost that card
now they did change it to 3:30 which I'm very thankful for and it makes it seem a little more doable if I put the proper time investment into it but coming in here and saying "quick game get good lol" just rubs me the wrong way
最后由 sixstarrs 编辑于; 2021 年 7 月 15 日 下午 11:59
blueyandicy 2021 年 7 月 16 日 上午 12:11 
引用自 sixstarrs
引用自 blueyandicy
check again sweetie <3
don't talk sh** when you don't have the evidence to back it up moron

and now YOU dont have the achievements. so...L
he never claimed he was going for it
you could say it was petty of him to bring up your achievements...but you are the person coming in here saying "quick game get good lol" and then you immediately brought up his achievements so I think you lost that card
now they did change it to 3:30 which I'm very thankful for and it makes it seem a little more doable if I put the proper time investment into it but coming in here and saying "quick game get good lol" just rubs me the wrong way
damn, that sounds like a you problem chief
he brought up achievements so i brought them right back up, be petty get ready ¯\_(ツ)_/¯
TOMA 1V1 GEL 2021 年 7 月 16 日 上午 5:04 
引用自 blueyandicy
引用自 The Wild Fire


lol bro you don't even have the 10 minute achievement stop lying lol

also when you say '' it is a quick achievement game just get good lol'' pretty much implies you think it is easy which also means you are confident in your ability to do it, when you don't even have the 10 minute achievement hahaha
check again sweetie <3
don't talk sh** when you don't have the evidence to back it up moron

and now YOU dont have the achievements. so...L


bro oh my god you are ridiculous,

you STILL don't have the actual under 3.30 minute achievement, you are ♥♥♥♥♥♥♥ embarassing, all you managed to get was under 10/5 minutes (which you only managed to get after I mentioned it to you, mind you), and you actually lied saying that your best time was 4 minutes which was a flat out LIE. You genuinely think you are impressing anyone here?

do the actual 3 mins 30 seconds if you think it's so ''ez pz'', go ahead and do it




Also yeah I don't have the achievement, but at the same time, I am not trash talking people and downplaying the achievement by saying ''get good lol its just a quick simple achievement game'' when it comes to an achievement even I DON'T HAVE. You are just an obnoxious jackass,


最后由 TOMA 1V1 GEL 编辑于; 2021 年 7 月 16 日 上午 5:12
blueyandicy 2021 年 7 月 16 日 上午 7:37 
引用自 The Wild Fire
引用自 blueyandicy
check again sweetie <3
don't talk sh** when you don't have the evidence to back it up moron

and now YOU dont have the achievements. so...L


bro oh my god you are ridiculous,

you STILL don't have the actual under 3.30 minute achievement, you are ♥♥♥♥♥♥♥ embarassing, all you managed to get was under 10/5 minutes (which you only managed to get after I mentioned it to you, mind you), and you actually lied saying that your best time was 4 minutes which was a flat out LIE. You genuinely think you are impressing anyone here?

do the actual 3 mins 30 seconds if you think it's so ''ez pz'', go ahead and do it




Also yeah I don't have the achievement, but at the same time, I am not trash talking people and downplaying the achievement by saying ''get good lol its just a quick simple achievement game'' when it comes to an achievement even I DON'T HAVE. You are just an obnoxious jackass,
cope harder hun bun, im sorry that you're so bad at the game that you need to scream at people online in order to feel better for your complete and utter lack of skill~




like dude, just get good and stop crying lmao
TOMA 1V1 GEL 2021 年 7 月 16 日 下午 12:20 
引用自 blueyandicy
引用自 The Wild Fire


bro oh my god you are ridiculous,

you STILL don't have the actual under 3.30 minute achievement, you are ♥♥♥♥♥♥♥ embarassing, all you managed to get was under 10/5 minutes (which you only managed to get after I mentioned it to you, mind you), and you actually lied saying that your best time was 4 minutes which was a flat out LIE. You genuinely think you are impressing anyone here?

do the actual 3 mins 30 seconds if you think it's so ''ez pz'', go ahead and do it




Also yeah I don't have the achievement, but at the same time, I am not trash talking people and downplaying the achievement by saying ''get good lol its just a quick simple achievement game'' when it comes to an achievement even I DON'T HAVE. You are just an obnoxious jackass,
cope harder hun bun, im sorry that you're so bad at the game that you need to scream at people online in order to feel better for your complete and utter lack of skill~




like dude, just get good and stop crying lmao





literally you're the one trashtalking people and downplaying the achievement and being an ass and I'm the one ''coping''? really?

sounds like someone who feels the absolute need to put down people for not being able to work with a game that's literally made for speedrunners, because he feels insecure he didn't get the 3 mins achievement. I'm not the one lying saying I actually did it when I haven't, nor am I the one being an obnoxious prick.

I literally don't care about platting this game, there are better and more worthy games out there I am working to 100%.

You're pathetic and I'm wasting my time arguing with someone who literally lies to make themselves feel better . Christ.
blueyandicy 2021 年 7 月 16 日 下午 2:45 
引用自 The Wild Fire
引用自 blueyandicy
cope harder hun bun, im sorry that you're so bad at the game that you need to scream at people online in order to feel better for your complete and utter lack of skill~




like dude, just get good and stop crying lmao





literally you're the one trashtalking people and downplaying the achievement and being an ass and I'm the one ''coping''? really?

sounds like someone who feels the absolute need to put down people for not being able to work with a game that's literally made for speedrunners, because he feels insecure he didn't get the 3 mins achievement. I'm not the one lying saying I actually did it when I haven't, nor am I the one being an obnoxious prick.

I literally don't care about platting this game, there are better and more worthy games out there I am working to 100%.

You're pathetic and I'm wasting my time arguing with someone who literally lies to make themselves feel better . Christ.
https://www.youtube.com/watch?v=G3sxnwtX1FE
TypicalSkid 2021 年 7 月 18 日 下午 8:50 
引用自 Lascera
I keep these type of games in my "following"-list rather than my library due to their borderline impossible requirements for 100%ing them. Next to impossible achievements are a deal-breaker when it comes to purchases due to the time and dedication needed to "git gud" just plainly not being worth it.

There is a certain point within the growth of a gamer's library at which expectation for rewards outweighs the recipient's patience, once that point is reached gaming slowly turns more and more from a learning experience into a chore that is not fun nor entertaining. The effect is amplified when players adopt a completionist mindset, which is what the inclusion of a limited number of unlockables that serve as a proof of prowess aims to accomplish.

The virtual value of said achievements lies purely within their unlock ratio by the player base. This artificial means of having your performance compared to other players can be exploitative in nature because it forces a competitive aspect to games that many players who aren't into competing against others (me being one of them) aren't fond of. There are obviously more ways to enjoying a game than competing within the playerbase or working towards being a part of a perceived elite, with one of them being about growing on an individual level by learning and reflecting over one's past experiences, or solving problems cooperatively within the game world.

Games used to have a "share score"-function that lets one choose whether they want to claim their bragging rights online, nowadays it is automatically done for you via the "always-online"-like nature of achievements that tries to make the player perceive their score as an absolute measurement of their own skill, this should not be the case and achievements can never be such a measure as neither number of unlockables nor completion rate is a consistent measure of skill in between games (some games take more effort to 100% than others at the same achievement count). Heck not even "% of all players unlocked" is an accurate measurement as a lot of players will not have even touched certain games. Having to compare your score to other people's is akin to forcing a player to play games in a very specific way (learning the most efficient solution path that is), which is objectively less fun than allowing a wider variaty of playstyles (e.g. less sword turns, less sword contact time).

Since achievements are treated as an absolute measure of skill developers are opting to make their unlock requirements more and more challenging in an attempt to artificially increase the replay value of their title when in fact it merely serves as unenjoyable padding to the playtime. Games having to be difficult in order to be more enjoyable is a relic of an era where storage capacities were limited and pricey on the at the time only available cartrige medium, so more playtime per KB of storage equalled more value per dolar spent and subsequently more fun (albeit diluted fun) that one can have.

These restrictions aren't a reality nowadays and developers clinging to the same technique of adding replay value to their titles is not very effective, the gaming industry of today has taken on much too grand of a scale for a developer to expect that the required skill for earning each unlockable in a game should increase exponentially.

The inclusion of achievements that pad a game's lenght is exploitative towards completionists and encourages less diversity in playstyles. I therefore will never make an uninformed purchase when it comes to the replay value of games. And grindy achievements are a big tell of low replay value.
if you want the achievement git gud
blueyandicy 2021 年 7 月 18 日 下午 9:20 
引用自 TypicalSkid
引用自 Lascera
I keep these type of games in my "following"-list rather than my library due to their borderline impossible requirements for 100%ing them. Next to impossible achievements are a deal-breaker when it comes to purchases due to the time and dedication needed to "git gud" just plainly not being worth it.

There is a certain point within the growth of a gamer's library at which expectation for rewards outweighs the recipient's patience, once that point is reached gaming slowly turns more and more from a learning experience into a chore that is not fun nor entertaining. The effect is amplified when players adopt a completionist mindset, which is what the inclusion of a limited number of unlockables that serve as a proof of prowess aims to accomplish.

The virtual value of said achievements lies purely within their unlock ratio by the player base. This artificial means of having your performance compared to other players can be exploitative in nature because it forces a competitive aspect to games that many players who aren't into competing against others (me being one of them) aren't fond of. There are obviously more ways to enjoying a game than competing within the playerbase or working towards being a part of a perceived elite, with one of them being about growing on an individual level by learning and reflecting over one's past experiences, or solving problems cooperatively within the game world.

Games used to have a "share score"-function that lets one choose whether they want to claim their bragging rights online, nowadays it is automatically done for you via the "always-online"-like nature of achievements that tries to make the player perceive their score as an absolute measurement of their own skill, this should not be the case and achievements can never be such a measure as neither number of unlockables nor completion rate is a consistent measure of skill in between games (some games take more effort to 100% than others at the same achievement count). Heck not even "% of all players unlocked" is an accurate measurement as a lot of players will not have even touched certain games. Having to compare your score to other people's is akin to forcing a player to play games in a very specific way (learning the most efficient solution path that is), which is objectively less fun than allowing a wider variaty of playstyles (e.g. less sword turns, less sword contact time).

Since achievements are treated as an absolute measure of skill developers are opting to make their unlock requirements more and more challenging in an attempt to artificially increase the replay value of their title when in fact it merely serves as unenjoyable padding to the playtime. Games having to be difficult in order to be more enjoyable is a relic of an era where storage capacities were limited and pricey on the at the time only available cartrige medium, so more playtime per KB of storage equalled more value per dolar spent and subsequently more fun (albeit diluted fun) that one can have.

These restrictions aren't a reality nowadays and developers clinging to the same technique of adding replay value to their titles is not very effective, the gaming industry of today has taken on much too grand of a scale for a developer to expect that the required skill for earning each unlockable in a game should increase exponentially.

The inclusion of achievements that pad a game's lenght is exploitative towards completionists and encourages less diversity in playstyles. I therefore will never make an uninformed purchase when it comes to the replay value of games. And grindy achievements are a big tell of low replay value.
if you want the achievement git gud
true
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