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Αναφορά προβλήματος μετάφρασης
sorry mate , but this game is NOT competition for star citizen .... its a budget alternative ... which after less than 6 hours of play is getting close to being uninstalled ... every mission i have started that is on a planet requires dropping from orbit into 1 spot .... then having to travel for 10 - 20 minutes across a dust bowl you cant see anything on at speeds that do not add up ... 16000 what exactly is my speed ??? because it looks like its supposed to be 1.6km a second that's not 16000m/s nor is it 16000cm/s ... the math in this game DOES NOT MATH .... if every mission is like this that is on a planet ... then i will be uninstalling the game, there is zero fun in flying for ages across a dusty sky just to spend 5 minutes at an outpost before you have to leave again ... why is there no system to drop from orbit closer to your destination ? why is the speed measurement wrong ? why is every planet ive visited ( granted only 5 or 6 so far ... but ... ) a dust bowl with an artificial city you crash into on arrival but cannot visit ??
this game looks to have potential and tries to do many things i can see already, but when the fun element of flying your ship is taken away within the first few hours, before you even get to try a new ship .... i think this game will struggle to get near the numbers of anything like E.D. , S.C. or even Starfield ....
its a shame , because there is clearly demand for this type of game, but a 1 person team is always going to struggle with something of this scale ... there is just too much to address ....
and you can say this works better than S.C. and you may be right in a lot of areas ... but after 5 or 6 hours of S.C. i was just getting more and more excited about whats to come .... whereas this game has me in here pulling my hair out instead of ACTUALLY PLAYING IT ... which is why i make this point ...
again , i dont want to bash this game as its remarkable 1 person has made all that, but they forgot its supposed to be fun .... and if you find flying for 20 minutes through dust storms every time you want to do a 5 minute mission that pays 35k - 80k credits and the next ship is about 500k .... thats a loooong ass time flying through dust storms to run in a janky way , shoot with 90's 3rd person gameplay and with graphics that could be from a N64 ... its all a bit much to be trying to claim this game is anything like as good as Star Citizen ... let alone actually fun ...
3 lines of text that could make the difference between someone binning this game and not ....
the math for the speed and the spelling in some of the menu's could also do with being adjusted / corrected, but again its early access and those things while potentially irritating, are not game breaking ... poor instructions on how to play the game leaves players frustrated and questioning their purchase ...
maybe the dev/s could ask the community to write some instructions to be put into the game , with the best tutorials / most helpful ones being awarded something unique in game , or getting a dlc free if and when it arrives ?
what online game is really ever complete .........for most part most online games constantly are getting new content updates
Not at all. it's more like a Starfield on a minimum wage :)
@OP: If you want bang for your dollar purchase this game. You will be thankful later when the dev finally gets all the content into the game, and finally squashes the bugs.
This game is worth the purchase.
Do I find this more fun than SC, absolutely.
Is it better when it comes to graphics ect...hell no.
The "voice acting" in this is absolutely atrocious. The graphics on world leave alot to be desired. and are not a patch on SC.
However.....this has alot of features which SC wont have until 2050.
The core gameplay is brilliant,.
Can we also compare my car's performance to that of my PC? My PC out performs my care hands down. LMAO.
Why you gotta lie to the people?
How it Star Citizen a milking machine? You can spend a few hours grinding and buy basically whatever you want in game and the cost of entry at worst is $45.
For $5 more than Scamdivers 2 you get one of the most beautiful open system space games ever made. Star Citizen is far from perfect and they definitely embrace whale culture in gaming but you really do not have to spend a penny over the initial $45 "pledge" to get the entire game experience, hell, it's not even a grind to do so, hop in the in-game chat, ask someone to either give you money or let you work on their ship for an hour or 2 and you'll have 5-10 million aUEC easy and can buy at least 2-3 new ships in your first 4-5 hours (yes, those same ships that they charge $100+ IRL).
Star Citizen is also getting a massive patch in the next few weeks that is going to add a ton of really cool features and FINALLY begin the groundwork for detailed, intricate systems like physicalized cargo, long term entity persistence and server meshing as well as a huge upgrade to the space flight and infantry combat models.
SpaceBourne 2 is an amazing solo dev project, I shill it to my friends a lot. but it is NOWHERE near "better" or even remotely "similar" to Star Citizen except for being set among the stars. In fact it's closer to X4: Foundations than Star Citizen, except unlike X4 SpaceBourne 2 has actual GAMEPLAY when outside your ship.
Yes I am a clown who has spent hundreds of hours and dollars on Star Citizen, play it a lot and run a pretty large mining operation Org... This ain't that chief.