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Anyway who give a F about streamers?
But meanwhile, the opinions of those lucky (or unlucky?) enough to try the demo at game cons are all we have to interpret the current state of the game. Don't buy into the hype of cinematic trailers, you set yourself up for killer disappointment.
... is there a point at which any of us should care what an EFT fanboy streamer thinks?
The majority of content creators just love to crap on things for views/clicks and rarely give any actual critique. Not familiar with the streamer, but there's a very good chance they fall into that category. Rant-stream is a popular tactic to keep engagement.
Pretty much the only big streamer that I watch and actually consider the opinion of as they have played all the core Stalker games is CohhCarnage, and even his critiques sometimes are off the mark, which he'll be the first to admit and disclaimer everything with "This is my opinion and is flavored by my own personal bias".
Bro also played scam games so I'm not sure his brain power is equipped to the level required to make judgements.
Some older titles I could still mistake for newer ones since visuals aren't indicative of how modern/dated a game is at this point. Games like Hunt Showdown still look in my opinion fantastic, and even if it didin't look fantastic the gameplay could still be passed for a recent title.
STALKER 2 could very well be dated on release due to it's problematic development cycle. It could also be complete trash on release which in all honesty is quite likely. Only time will tell. The fact that GSC didin't allow for the demo to be filmed speaks volumes.
In 2007 when SOC released there was a literal boatload of competition being released by massive studios left and right and online discourse/online reviewing communities were MUCH smaller than it is now.
Add to it that STALKER was relatively dated on release it's no surprise that it was relatively small. If SOC released in 2004/5 it would have likely had a much larger following than it does now. Eastern Europe/Ukraine/Russia had largely positive impressions and the game was adopted as a cult classic, I'm sure that had the release date been a few years earlier we would've seen not only STALKER 2 much earlier but perhaps even STALKER 3 at this point.
I'd say that it's relatively recent resurgence via mods is a testament to the fact that STALKER had a lot of potential, it's popularity is i'd say not indicative of the game's quality, rather it's release's circumstances. Another game that had a similar issue was TimeShift, which is at this point largely forgotten. But being released in the same year as COD4, HL2E2, Portal, TF2, Crysis, AC1 would've likely taken a toll on your playerbase at the time. Just thinking of 2007 got me a bit giddy. What a fantastic year that was.
STALKER was a troubled from the get go and went through many re designs I believe in one of their GDDs they even wanted to do a PSP game and if I'm not mistaken and Oblivion Lost ( it's first itteration) was intended to be an Xbox game, it never really got around to generating hype and user impressions wouldn't cut it at the time and I don't think GSC had the marketing to propel it to the mainstream.