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suddenly 5 Bandits spawn behind me. killed me.
reload on the same position, a bloodsucker spawned in my back.
reload again. some stalker spawned and killed the dogs with me.
You can have a different expierience anytime you load your save. 10/10
It was super early game, I barely got to zales xD
They'll respawn behind you in a base as you're clearing it. They'll literally spawn in 20 feet away, out of thing air, in front of you as you're moving.
If you save in a camp, the entire camp respawns when you reload. It's horrible for me, because I play in short bursts. You can infinitely farm gear this way.
Fix your game, devs.
For a game released in 2024 this is unacceptable. Won't be playing it until it's fixed.
I've had bloodsucker spawn AFTER i quicksaved (me entering a creepy room) and I already looked around before entering, not a single bloodsucker in sight, no enemies nothing... but the moment i walk in boom he comes out of nowhere and charges at me, when I reload the save (moment before entering a room) the bloodsucker just doesn't exist, this is just proof A-Life doesn't exist, because now all of a sudden I can explore that room and no bloodsucker spawns... just completely random.
NO WAY
yep I have experienced that, if you know the mission about dog collars and the old cattle farm, i had bandits spawn in after the mission and straight outta thin air, and I already CLEARED the area.
Would you prefer they were pre-noded and always the same?
well that would be predictable every outcome, but I just don't like that we can visibly see them spawn in or why they randomly spawned in a spot they clearly never should've existed when I literally just looked around that area.
sounds like modern gaming, relying on community mods/fixes to have a game more enjoyable, sucks tbh that it's the reality of modern gaming.