S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

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Cryptic Nov 24, 2024 @ 1:11am
We need a mod...
To make the bugged quest items that you can't get rid of weigh nothing
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Showing 1-13 of 13 comments
Cryptic Nov 24, 2024 @ 1:12am 
Originally posted by voloeb100500:
Bubbs Pda, am i right?
Yep. Precisely. And I also found one of those stupid electronic collars way later in the game after I had already done that quest in the beginning and now I can't get rid of it
Grubbs008 Nov 24, 2024 @ 1:13am 
Not being able to throw Skifs gun in the stash is really annoying too.
Cryptic Nov 24, 2024 @ 1:15am 
Originally posted by Grubbs008:
Not being able to throw Skifs gun in the stash is really annoying too.
That, I don't necessarily care about. I understand why they do it so that it stays with immersion since you have it constantly in cut scenes but for ♥♥♥♥ sakes let us please get rid of the unnecessary quest items after the quests are complete at least
beerddlovliness Nov 24, 2024 @ 1:15am 
I remember seeing a mod on Nexus that does that I think, not sure which one though, youd have to check. It should be one of the 'Top Mods'
Grubbs008 Nov 24, 2024 @ 1:16am 
Originally posted by voloeb100500:
Originally posted by Grubbs008:
Not being able to throw Skifs gun in the stash is really annoying too.
He use it in cutscenes,so you cant remove it from inventory

That makes zero sense. I don't need the Liberty pistol in my inventory in Cyberpunk, but it's in every cutscene.
Cryptic Nov 24, 2024 @ 1:17am 
Originally posted by Grubbs008:
Originally posted by voloeb100500:
He use it in cutscenes,so you cant remove it from inventory

That makes zero sense. I don't need the Liberty pistol in my inventory in Cyberpunk, but it's in every cutscene.
Well you just answered your own question didn't you? This isn't cyberpunk.

I appreciate that the developers actually make you have to hold on to it if it's going to constantly be shown
Last edited by Cryptic; Nov 24, 2024 @ 1:17am
Cryptic Nov 24, 2024 @ 1:18am 
Originally posted by beerddlovliness:
I remember seeing a mod on Nexus that does that I think, not sure which one though, youd have to check. It should be one of the 'Top Mods'
I have looked multiple times on there and I have not found this. If you find it could you please provide a link?
Grubbs008 Nov 24, 2024 @ 1:18am 
Originally posted by Cryptic:
Originally posted by Grubbs008:

That makes zero sense. I don't need the Liberty pistol in my inventory in Cyberpunk, but it's in every cutscene.
Well you just answered your own question didn't you? This isn't cyberpunk.

I appreciate that the developers actually make you have to hold on to it if it's going to constantly be shown

It should have 0 weight then.
󠀡󠀡 Nov 24, 2024 @ 1:19am 
Don't worry about the electronic device, it's not bugged, it will come in play later.

About some PDAs? Yes, I do have that and other 2 i think they are glitched.

SPOILER SPOILER SPOILER SPOILER






I just don't know why it takes so much abouth the electronic collar, didn't follow that quest closely, but it's because the scientist that put those collars on the mutants, is a mysterious one and you will have to find him for other reasons later on and give it to him (getting a huge reward afterwards)
Last edited by 󠀡󠀡; Nov 24, 2024 @ 1:20am
Cryptic Nov 24, 2024 @ 1:19am 
Originally posted by Grubbs008:
Originally posted by Cryptic:
Well you just answered your own question didn't you? This isn't cyberpunk.

I appreciate that the developers actually make you have to hold on to it if it's going to constantly be shown

It should have 0 weight then.
Believe It or not, No matter how small they are, pistols weigh a little bit lol.

I'm honestly just messing with you. To an extent I agree. I don't really mind that pistol so much since it makes sense but the other items are kind of stupid to have weighing stuff if you can't get rid of them especially with them being bugged
Cryptic Nov 24, 2024 @ 1:23am 
Originally posted by beerddlovliness:
I remember seeing a mod on Nexus that does that I think, not sure which one though, youd have to check. It should be one of the 'Top Mods'
If you find it please let us know
fecske Nov 24, 2024 @ 1:38am 
no, we need patches, there is the dev team to fix the game first
Louvel Hellfire Nov 24, 2024 @ 1:16pm 
Originally posted by Grubbs008:
Originally posted by Cryptic:
Well you just answered your own question didn't you? This isn't cyberpunk.

I appreciate that the developers actually make you have to hold on to it if it's going to constantly be shown

It should have 0 weight then.
It does actually have 0 weight. It only starts having weight if it has ammo or attachments on it.
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Date Posted: Nov 24, 2024 @ 1:11am
Posts: 13