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Edit, found this:
It's an option in Steam, in your game's options in your library. Note that even after doing that, it still feels "a little off". At least the devs know that this issue exists, so I'm sure they'll look into things ^_^
I don‘t think this is the same issue. I get slowed down as soon I start a new run. The thread you quoted is a few days old. The problem with slow movement only occurs since yesterday for me.
Yeah, same for me... just since the Halloween update.
Give it another look and if it still feels off then all the info you can on what you're seeing will help, and a report to the support desk. :)
I'm noticing:
1. Slower character in general
2. Character "sometimes" moves faster when I use the D-pad instead of the left control stick
Wired Xbox 360 controller. Had no issues with movement before the most-recent patch.
In any case, i found a much easier way to calculate the combined input from keyboard and gamepad, and apply this. With that, the keeper goes at the constant, correct speed.
We'll check what the best path to patching this is.