StarRupture

StarRupture

Bugged Rail systems
Having all my rails just stop working, items will go not use them properly at all, they all just randomly stop. is there anyway to reset them or something? it has completely broken the save game so it is now unplayable. Dedicated server if that makes a difference.
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Showing 1-15 of 18 comments
Save/load can help out. But in general, avoid using multirails, use basic rails with basic splitter. Multirails are completely bugged at the moment and doesn't work as intended
I am using the 4 way rails not the multi rails, loading again doesn't seem to do anything
is not bugged ... however the rails not desing for heavy loads ... the moment one of the drones get lost pretty much shut the whole thing ... if you lucky find the trouble drone in time you can extend the duration but eventually another will get lost again ... so fnd where are they getting lost take that circuit out of the main .... or like Z mention before use single lines
i am using single lines? i am using the 4 way splitters, so one line, the drones are not getting lost they just stop randomly and some even spear inside the floors nearby.
My sulfur line is also broken after I slightly changed it so they don't prevent some plants from regrowing. And I tried a lot of things to fix them, reloading, rebuilding/slightly changing other rails, putting storage buildings as buffer. They are currently just not used at all.
I hope they fix that soon.
Pretty good discussion on rails and issues going on in this thread.
https://steamcommunity.com/app/1631270/discussions/0/695375631276361571/
Originally posted by JeanDeaux:
Pretty good discussion on rails and issues going on in this thread.
https://steamcommunity.com/app/1631270/discussions/0/695375631276361571/
lol
I just unsubscribed that, because people are clearly not understanding a pull system and act like current bugs are a show of design flaws.
yep , same here, as soon as i put a slitter anywhere - it starts to fail randomly in a few minutes, somteimes i can repair it, most of the time, nothing works :/
Originally posted by Zrips:
Save/load can help out. But in general, avoid using multirails, use basic rails with basic splitter. Multirails are completely bugged at the moment and doesn't work as intended

hm... i used them several time and had no problem at all.
Originally posted by CITY:
Originally posted by Zrips:
Save/load can help out. But in general, avoid using multirails, use basic rails with basic splitter. Multirails are completely bugged at the moment and doesn't work as intended

hm... i used them several time and had no problem at all.
I had such a nice example of how that is broken, where two complete separate lines meet in a multirail and all items from one line just jumped to the other one causing the line to be overloaded. I should have made a video.
But I also have multirails that work fine.
4 way X spliiters are fine, But all these multi rails and stuff just cause way to many problems.
I keep everything separate and never any jams.
I am still shocked at finding out the multirail connectors will allow materials to jump over between tracks... What's the point of the converger/splitter? The clue should have been in th eimage and the fact that none of the three rails touch or cross...

I spent ages designing logics to keep everything separated and multirail was the cornerstone of that... went for a break, reloaded save and I should have used a manifest because all my work to keep all supplies separated was for nothing... Free for all...
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Date Posted: Jan 13 @ 9:27am
Posts: 18