Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
It's not "nonsense", it's called an opinion or review. I'm sure you've heard of these terms before...
i think the lord of the fallen gonna destroy this game.
I've been wondering all along why everyones been hyped for lies of p and ignoring lotf... that game looks fantastic I can't wait.
One other thing I noticed - not all enemies are created equal. In Chapter 5 for example you have the fast reindeer looking sucker who likes to spam hammer attacks and moves like a bloodborne enemy. Takes numerous strikes and perfect guards to stagger, yet the big hulking brute you fight who moves slow as hell and should down you in 2 swings - staggers in 3 hits. Fodder enemies that don't have "poiise" yet the naked dolls in the refinery can poise through your hits. No consistency.
I want this game to succeed and by all accounts it has based on player count, but there are some minor things that need tweaking here and there to make this feel good to play all the time and not just some of the time.
lotf is eldern ring vibe game.
Because they already tried it once and it was ♥♥♥♥♥♥♥, lol.