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Resident Evil 4 for example runs just fine with it and looking at the good optimization of Lies of P, I'm looking forward Denuvo will cause no issues.
Follow the links: The problem isn't only with performance. Most of what I linked isn't down to implementation but limits that are by design. Even if it were all minor, which it isn't, the fact they wasted development resources on something that in ten years hasn't been ever able to prove it even slightly affects the sales in a positive manner is already a waste bringing the game down. They could have used the money and time to improve the game further instead, but they'd rather believe a company known to routinely lie -which shows that they have the wrong priorities. For crying out loud, can't those companies do even the slightest research before they fall for scams like this one?
Denuvo's product page claims that the middleware has protected 1000+ games despite last count being only 341 games using DAT and 3 using DAC. (and removed from about a hundred titles since). Despite their boast of being a world leader in digital security Irdeto itself does not seem to be a leader of anything. They don't appear in any software analyst's publications for the 20, 30 or even 150 best cybersecurity firms... they're not even a footnote[threat.technology] in lists limited to their home country, the Netherlands. All the awards featured on their product pages are phony vanity awards[en.wikipedia.org] received in exchange for a 800$ fee[cybersecurity-excellence-awards.com]... you can even create your own custom category to compete all by yourself for a 1800$ "sponsor" fee. Their main revenue appears to come from designing tv decoder boxes exclusively for the African Market.
And don't start me on their parent company, Multichoice group with links to human rights violations, fraud and ironically, multiple copyright infringements.
I've seen actual bots which would have scored higher in a Turing test.
If they're even a little bit informed about the video game industry, they have to know that, right? So why? They're not even trying to soften the blow by using proper PR and transparency with their fans, they just slapped it on the game and called it a day. It would have been more productive and way more efficient against piracy to simply add more languages, quality assurance or even more marketing than spending half a million on a useless middleware. What a ♥♥♥♥♥♥♥ waste.
People are tired and more and more of them want "organic" games without the usual toxic acronyms the AAA industry came up with along abusive business practices they're trying very hard to get normalized. I hope Neowiz end up understanding that, by upholding that toxicity, they're just handing their hard earned sales over to a competitor which will have a more balanced approach between customer satisfaction and profits.